Unit 3: Lesson 4: Shapes and Parameters Flashcard

Flashcard
•
Computers
•
6th Grade
•
Hard
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1.
FLASHCARD QUESTION
Front
What is the purpose of using parameters in shapes when creating interactive animations and games in code.org?
Back
To define the size and position of the shapes
2.
FLASHCARD QUESTION
Front
Which of the following is a correct way to draw a circle with a radius of 50 pixels at the position (100, 150) in code.org?
Options: `circle(100, 150, 50)`, `drawCircle(100, 150, 50)`, `createCircle(50, 100, 150)`, `circle(50, 100, 150)`
Back
`drawCircle(100, 150, 50)`
3.
FLASHCARD QUESTION
Front
Explain how changing the parameters of a rectangle can affect its appearance in an animation. Provide an example.
Back
Adjusting the width and height parameters can make the rectangle larger or smaller.
4.
FLASHCARD QUESTION
Front
If you want to create a square that changes size based on user input, which parameters would you need to adjust in your code?
Back
The width and height parameters
5.
FLASHCARD QUESTION
Front
A student wants to create a game where a character moves across the screen. Which strategic approach should they use to ensure the character moves smoothly?
Back
Plan a sequence of movements using consistent parameters for speed and direction
6.
FLASHCARD QUESTION
Front
How can you use reasoning to determine the best parameters for a shape that needs to fit within a specific area of the screen?
Back
Measure the area and calculate the parameters based on the available space
7.
FLASHCARD QUESTION
Front
What is the result of setting the same value for both width and height parameters in a rectangle function?
Back
A square
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