
Unit 3: Lesson 5: Variables Flashcard
Flashcard
•
Computers
•
6th Grade
•
Practice Problem
•
Hard
Wayground Content
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10 questions
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1.
FLASHCARD QUESTION
Front
What is a variable in programming?
Back
A symbol or name that holds a value.
2.
FLASHCARD QUESTION
Front
Which of the following is an example of declaring a variable in JavaScript? Options: `var score = 10;`, `print(score);`, `if (score > 10)`, `function score()`
Back
`var score = 10;`
3.
FLASHCARD QUESTION
Front
Explain why variables are important in creating interactive animations and games.
Back
They allow for the storage and manipulation of data, enabling dynamic changes in the game.
4.
FLASHCARD QUESTION
Front
How would you use a variable to keep track of a player's score in a game?
Back
By declaring a variable and updating its value whenever the player scores
5.
FLASHCARD QUESTION
Front
Given the following code snippet, what will be the output?
```javascript
var x = 5;
x = x + 3;
console.log(x);
```
Back
8
6.
FLASHCARD QUESTION
Front
Design a simple algorithm using variables to determine if a number is even or odd. Options: Use a loop to check each digit of the number, Use a variable to store the number and check if the remainder when divided by 2 is zero, Use a function to multiply the number by 2, Use a variable to store the number and check if it is greater than 10
Back
Use a variable to store the number and check if the remainder when divided by 2 is zero
7.
FLASHCARD QUESTION
Front
In a game, you want to increase the difficulty level as the player progresses. How can variables help achieve this?
Back
By storing the player's progress and using it to adjust the difficulty level
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