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Unit3L10and11The Draw Loop and Movement

Unit3L10and11The Draw Loop and Movement

Assessment

Flashcard

Computers

9th - 12th Grade

Practice Problem

Hard

Created by

Wayground Content

FREE Resource

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10 questions

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1.

FLASHCARD QUESTION

Front

To create animation in the game lab, you need to use what function?

Back

The Draw Loop

2.

FLASHCARD QUESTION

Front

The number of times the screen is refreshed is also the speed of draw() loop.

Back

World.frameRate

3.

FLASHCARD QUESTION

Front

The lines of code contained inside its block are continuously executed until the program is stopped.

Back

functionDraw()

4.

FLASHCARD QUESTION

Front

Where will the fly move? Options: The fly will move up to the top, The fly will move to the left, The fly will move diagonally, The fly will move downward

Media Image

Back

The fly will move to the left

5.

FLASHCARD QUESTION

Front

This code will position your sprite or shape in a clockwise rotation in degrees of the sprite. Options: sprite.rotation, frameRate, create.move, sprite.clockwise.

Back

sprite.rotation

6.

FLASHCARD QUESTION

Front

What will happen to the mouse in this code?

Media Image

Back

The mouse will move from the top left to the bottom right in a diagonal direction.

7.

FLASHCARD QUESTION

Front

What will happen to the jet in this draw loop?

Media Image

Back

It will fly up from the bottom

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