“Get in the Zone: The Psychology of Video-Game Design"

“Get in the Zone: The Psychology of Video-Game Design"

Assessment

Flashcard

English, others

Hard

Created by

Wayground Content

FREE Resource

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15 questions

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1.

FLASHCARD QUESTION

Front

What is the concept of 'flow' in video game design?

Back

Flow is a psychological state where players are fully immersed in the game, experiencing a balance between challenge and skill, leading to enjoyment and engagement.

2.

FLASHCARD QUESTION

Front

What chemical is released in the brain when a player beats a level in a video game?

Back

Dopamine is released, which creates feelings of pleasure and reward.

3.

FLASHCARD QUESTION

Front

Why are rewards important in video games?

Back

Rewards motivate players to continue playing by providing a sense of achievement and satisfaction.

4.

FLASHCARD QUESTION

Front

What is the impact of easy challenges on player engagement?

Back

Easy challenges can lead to boredom and decreased interest, as they do not provide sufficient stimulation.

5.

FLASHCARD QUESTION

Front

How do video games create a sense of immersion for players?

Back

By providing appropriate challenges, maintaining focus, and offering rewards, games can keep players engaged and immersed.

6.

FLASHCARD QUESTION

Front

What should not be included in a summary of an article about video game design?

Back

Details that are not relevant to the main concepts, such as specific examples that do not illustrate the key points.

7.

FLASHCARD QUESTION

Front

What is the role of challenges in video game design?

Back

Challenges must be balanced; they should not be too easy or too difficult to keep players in a state of flow.

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