Scratch - Movement and Pseudocode
Flashcard
•
Computers
•
7th Grade
•
Hard
Wayground Content
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8 questions
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1.
FLASHCARD QUESTION
Front
True or False? Scratch uses the x-y coordinate plane to identify locations on the stage.
Back
True
2.
FLASHCARD QUESTION
Front
Which block, when clicked, will make the sprite face the right side of the stage?
Back
3.
FLASHCARD QUESTION
Front
True or False? Before the block is dragged into the editing area, the coordinates in a movement block can be changed by either typing coordinates into the block or by dragging the sprite on the stage.
Back
True
4.
FLASHCARD QUESTION
Front
A program is created so that when the green flag is clicked, the program allows you to see a sprite start at (-85, 60), move 10 spaces right, 40 spaces down, and finally move to (0, 0). Which set of commands has the correct movements and allows you to see all of them?
Back
5.
FLASHCARD QUESTION
Front
How do you add the pen blocks to the blocks menu?
Back
click on the "add extensions" button
6.
FLASHCARD QUESTION
Front
Which of the two blocks shown should be used if the pen size in the program is supposed to increase in thickness by 5?
Back
7.
FLASHCARD QUESTION
Front
What is pseudocode?
Back
A way to write the steps of code that is easy for anyone to understand
8.
FLASHCARD QUESTION
Front
Which is NOT a reason to use pseudocode? Options: it is accessible to those who cannot read code, it is a starting point for documentation, it serves as a type of bug detection, it is only used when a computer is not available
Back
it is only used when a computer is not available
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