Code.org Unit 3 Assessment

Code.org Unit 3 Assessment

Assessment

Flashcard

Computers

8th Grade

Hard

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25 questions

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1.

FLASHCARD QUESTION

Front

What do the third and fourth numbers correspond to in the rect block? Options: X and Y, width, height, width and height, rotation

Back

width and height

2.

FLASHCARD QUESTION

Front

View the code, what will be drawn on the screen? Options: one blue rectangle located at 200, 200, one green rectangle located at 175,175, one blue rectangle located at 200, 200 and one green rectangle located at 175, 175, There is an error in the code. Nothing will be drawn.

Back

one blue rectangle located at 200, 200 and one green rectangle located at 175, 175

3.

FLASHCARD QUESTION

Front

How would you rearrange the code so that you can see the wheels of the car? Options: move only the fill "dimgray" block under the last rect block, move the fill "dimgray" block, and the two ellipse blocks under the last rect block, you do not need to move any blocks

Back

move the fill "dimgray" block, and the two ellipse blocks under the last rect block

4.

FLASHCARD QUESTION

Front

If I wanted to outline my circle in a blue line, what block would I use? Options: fill (color), background (color), stroke (color)

Back

stroke (color)

5.

FLASHCARD QUESTION

Front

The program below draws the scene on the right, but you want the rectangle to be further to the right. How can you change the code to achieve this? Options: Call .moveRight(), Add a line of code to change rect.x = 100;, Update the first parameter of rect() to 100, No change needed: the rectangle is animated to move right

Back

Update the first parameter of rect() to 100

6.

FLASHCARD QUESTION

Front

You want to create a variable to store how loud the music is playing on your cell phone. Which of the following would be the best variable name? Options: a, volume, 100, loudest

Back

volume

7.

FLASHCARD QUESTION

Front

What block can I use if I want my shapes to change different sizes each time I run my program? Options: ellipse (x, y, w, h), randomNumber (1, 10), fill (color), sprite.rotate

Back

randomNumber (1, 10)

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