VEX EXP Spiral Review Test

VEX EXP Spiral Review Test

Assessment

Flashcard

Created by

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Computers

12th Grade

Hard

Student preview

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36 questions

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1.

FLASHCARD QUESTION

Front

Which button on the Brain should be selected to Run the Driver Control program once it is highlighted?

Back

The checkmark button on the Brain

2.

FLASHCARD QUESTION

Front

Which of the following driver control configurations are being shown in this image? Tank drive, Left arcade, Right arcade, Split arcade

Back

Split arcade

3.

FLASHCARD QUESTION

Front

Which driver control configuration drives the BaseBot forward, reverse, left, and right using the right joystick? Options: Tank drive, Left arcade, Right arcade, Split arcade

Back

Right arcade

4.

FLASHCARD QUESTION

Front

Which driver control configuration drives the left motor of the BaseBot using the left joystick, and the right motor using the right joystick? Options: Tank drive, Left arcade, Right arcade, Split arcade

Back

Tank drive

5.

FLASHCARD QUESTION

Front

Which of the following is the correct procedure for playing the Drive a Figure Eight challenge? Choose the controller configuration you are most comfortable with and start that project on your Brain; Place your robot at the starting position; start the timer; drive the BaseBot through the Buckyballs in a figure 8 pattern trying not to touch the walls or the Buckyballs; add four Buckyballs and start over if you touch the walls or the Buckyballs; the fastest driver wins!; Place your robot at the starting position; choose the controller configuration you are most comfortable with and start that project on your Brain; start the timer; drive the BaseBot through the Buckyballs in a figure 8 pattern trying not to touch the walls or the Buckyballs; reset the Buckyballs and start over if you touch the walls or the Buckyballs; the fastest driver wins!; Place your robot in the center of the Field; choose the controller configuration you are most comfortable with and start that project on your Brain; start the timer; drive the BaseBot into the Buckyballs; the slowest driver wins!; Place your robot in the center of the Field; drive the BaseBot through the Buckyballs in a figure 8 pattern trying not to touch the walls or the Buckyballs; reset the Buckyballs and start over if you touch the walls or the Buckyballs; the fastest driver wins!

Back

Place your robot at the starting position; choose the controller configuration you are most comfortable with and start that project on your Brain; start the timer; drive the BaseBot through the Buckyballs in a figure 8 pattern trying not to touch the walls or the Buckyballs; reset the Buckyballs and start over if you touch the walls or the Buckyballs; the fastest driver wins!

6.

FLASHCARD QUESTION

Front

What happens if you touch a Buckyball or wall while playing the Challenge Activity?

Back

You have to start over

7.

FLASHCARD QUESTION

Front

How do you win in the Challenge Activity?

Back

You complete the course in the fastest amount of time

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