Get In The Zone: The Psychology of Video Game Design Comprehension Flashcard

Get In The Zone: The Psychology of Video Game Design Comprehension Flashcard

Assessment

Flashcard

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Hard

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Wayground Content

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10 questions

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1.

FLASHCARD QUESTION

Front

True or False: Simple video games are more likely to put you “in the zone.”

Back

False

2.

FLASHCARD QUESTION

Front

True or False: The secret is designing video games that have clear feedback, so the player knows how they’re doing in the game.

Back

True

3.

FLASHCARD QUESTION

Front

True or False: When you are in a state of flow, you don’t have to think; your performance is automatic.

Back

True

4.

FLASHCARD QUESTION

Front

True or False: Video games with easy challenges keep players interested longer.

Back

False

5.

FLASHCARD QUESTION

Front

True or False: It is easy for a players to become immersed in the video game they are playing.

Back

True

6.

FLASHCARD QUESTION

Front

What does “flow” require? Dedication, Focus, Determination, All the above

Back

Focus

7.

FLASHCARD QUESTION

Front

Games need ____________ for players to want to continue playing.

Back

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