A team of friends is creating a game together. They want to make sure that everyone can understand the code that the others write. Which of the following will make it easier for them to read each other's code? (Choose TWO) Options: Use the counter pattern to increase the score, Include descriptive comments in the program, Use watchers to keep track of variable and sprite property values, Give variables and functions names that make sense, Declare variables outside of the draw loop, but update them inside the draw loop
Interactive Animations and Games Post-Project Test

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Computers
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9th Grade
•
Hard
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30 questions
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1.
FLASHCARD QUESTION
Front
Back
Give variables and functions names that make sense.
2.
FLASHCARD QUESTION
Front
Part of a program that does not work correctly.
Back
bug
3.
FLASHCARD QUESTION
Front
An extra piece of information passed to a function to customize it for a specific need.
Back
Parameter
4.
FLASHCARD QUESTION
Front
It has the numbers on the grid that run left to right.
Back
X axis
5.
FLASHCARD QUESTION
Front
It has the numbers on the grid that run top to bottom. Options: Program, X axis, Y axis, Bug
Back
Y axis
6.
FLASHCARD QUESTION
Front
Code that is used to add color to the inside of a shape.
Back
Fill color
7.
FLASHCARD QUESTION
Front
Code that draws a rectangular shape with 4 parameters: x location, y location, width, height.
Back
rect ( x , y , w , h )
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