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Game Design Vocabulary

Game Design Vocabulary

Assessment

Flashcard

Information Technology (IT)

10th Grade

Practice Problem

Easy

Created by

Corban Meador

Used 1+ times

FREE Resource

Student preview

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36 questions

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1.

FLASHCARD QUESTION

Front

Game Feeling

Back

The emotional response the game evokes in the player. The same game experience can result in a different emotional response for different audiences.

2.

FLASHCARD QUESTION

Front

Player Experience

Back

The impact of any given play session of a game on the player; its gameplay, narrative, thematic, pacing, difficulty, etc.

3.

FLASHCARD QUESTION

Front

8 Kinds of Fun

Back

There are 8 kinds of fun: sensation, fantasy, narrative, challenge, fellowship, discovery, expression, and submission.

4.

FLASHCARD QUESTION

Front

Sensation

Back

Fun derived from the senses; touch, auditory, visual.

5.

FLASHCARD QUESTION

Front

Fellowship

Back

Working together to complete an objective or to have fun through a shared experience.

6.

FLASHCARD QUESTION

Front

Challenge

Back

Making meaningful decisions to overcome challenges and gaining mastery over time to overcome increasingly difficult obstacles.

7.

FLASHCARD QUESTION

Front

Fantasy

Back

Living out a game experience as if you were a character in that world. Sometimes also referred to as 'immersion' by players.

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