

TECHNOLOGY BASED ARTWORKS
Presentation
•
Arts
•
1st - 10th Grade
•
Practice Problem
•
Hard
Kim Bonito
Used 8+ times
FREE Resource
19 Slides • 3 Questions
1
TECHNOLOGY BASED ARTWORKS

2
LEARNING COMPETENCIES
To give the importance of technology as an effective and vibrant tool for empowering and expressing oneself;
Explain the role or function of artworks in terms of their utilization and combination of art elements and principles, use artworks to derive the traditions/history of a community; and
Differentiate the characteristics of artworks in the21st century.
3
Multiple Select
Have you tried using the following mobile phone applications or computer software? If yes, just check the box of the application or software logo that brings out the artist within you.
Photogrid
Retrica
Camera 360
Photoshop
Filmora 9
4
Technology-Based Art
Technology-based arts or simply digital art, once created, can be easily mass-produced because it is a work made and presented on digital technology.
This includes images done completely on a computer, hand-drawn images scanned into a computer and finished using software or applications.
It can also involve animation and 3D virtual sculpture renderings, as well as projects that combine several technologies. Some digital art also involves the manipulation of video images.
5
Technology-Based Art
The 21st-century artworks are mostly created with different digital art forms such as mobile phone art, computer-generated image, digital photography, video game, and digital painting with the aid of different software and applications of using a variety of gadgets.
6
MOBILE PHONE ARTWORKS
changed the way we do things today and can do a wide range of things
a means of personal expression and artistic creativity
used for school projects, or reports that require combining images, incorporating text, or even including simple animations
7
MOBILE PHOE ARTWORKS
essential tool for most people
use mobile phone cameras to capture the spontaneity of the moment
gives birth to a new art form called mobile photography
8
Computer Generated Images (CGI)
application of computer graphics to create images in art, print media, videogames, television programs, commercials, and videos
visual scenes may be dynamic or static and may be two-dimensional (2D)
9
Computer Generated Images (CGI)
commonly refers to 3D computer graphics to create scenes or special effects in films and televisions
used in foreign movies like Avatar, Pirates of the Caribbean, Incredible Hulk and etc.
10
Digital Photography
capture, create, edit and share digital images/photographs
primary function is to record history, the whole series of past events connected with someone or something
equate history with writing
11
Digital Photography
provide electronic or computer-based photography services
mainly used to create, publish, or use digital photographs on computers and/or the Internet
outcome or output is stored in a bitmap (BMP) format
12
Some electronic and computing technologies that are part of digital photography
Electronic/digital cameras: capture images/photographs and store them in built-in/integrated storage media cards
Computing devices: include webcam integrated with a computer/laptop or a scanner that enables the capturing of existing physical (paper/card) images
Digital photography software: purpose-built software enables the modification of texture, color, brightness, and many other image attributes
13
For today’s younger generation that grew up in a digital world, even entertainment now comes courtesy of computer devices. A major component of such entertainment is in the form of video games of every conceivable genre, subject matter, and skill level.
14
Video Games
various interactive games played by electronically manipulating images on a screen
uses specialized electronic gaming devices, computers, or mobile devices for entertainment.
15
Video Games
modern video games have evolved into sophisticated experiences
instantiate many principles that are fundamental in altering behavior, producing learning, and promoting brain plasticity
involve predominately active forms of learning; typically more effective than passive learning
16
Digital Painting
a method of creating artwork using a computer
still makes use of traditional painting mediums such as acrylic paint, oils, ink, and watercolor, and applies the pigment to traditional surfaces, such as canvas, paper, polyester, etc.
17
Digital Painting
employs computer software that drives a type of robot device (such as a plotter) or an office machine (such as a printer) that takes the place of the artist’s hand
a technique using a graphics software program to create an artwork that is totally virtual
finished work is stored in virtual format to be shared through cyberspace
18
Video Technology / Imaging Videos
Social media purposes
Medical/scientific purposes
19
Social media purposes
Provide a new platform for video materials targeting the “netizens” of today
Produce videos that are constantly uploaded to online platforms like YouTube—from music, dance, and stage performances
Provide tutorials of all kinds to recipes to documentaries to news clips to marriage proposals
20
Medical/scientific purposes
Today’s video technology is that of imaging videos in the fields of medicine and science.
Examples are Magnetic Resonance Imaging (MRI), Computerized Tomography (CT scans), and the like which are used to create and record visual images of a patient’s internal anatomy to diagnose and treat diseases and injuries.
Ultrasound tests or sonograms translate sound waves bouncing off physical objects into images that can be studied—whether a baby developing in the womb (in 2D, 3D, and 4D options), growths or malformations inside the body, structural flaws in buildings, as well as objects in outer space, underground, and deep in the ocean
21
Open Ended
What is/are the importance of technology in empowering people and in expressing oneself.
22
Open Ended
What is/are the similarities or differences of Mobile Phone Arts from Computer generated Images and Digital Photography from Digital Painting.
TECHNOLOGY BASED ARTWORKS

Show answer
Auto Play
Slide 1 / 22
SLIDE
Similar Resources on Wayground
15 questions
El nacimiento del arte
Presentation
•
KG
14 questions
DAYS and MONTHS
Presentation
•
1st - 10th Grade
18 questions
Italian Grammar Basics
Presentation
•
1st - 10th Grade
13 questions
Speed v. Velocity
Presentation
•
8th Grade
12 questions
Prepositions
Presentation
•
3rd Grade
15 questions
Y1 ICT Topic: Inserting Online Pictures in the Spreadsheet
Presentation
•
KG
18 questions
Oedipus Part I
Presentation
•
KG
Popular Resources on Wayground
10 questions
5.P.1.3 Distance/Time Graphs
Quiz
•
5th Grade
10 questions
Fire Drill
Quiz
•
2nd - 5th Grade
20 questions
Equivalent Fractions
Quiz
•
3rd Grade
22 questions
School Wide Vocab Group 1 Master
Quiz
•
6th - 8th Grade
20 questions
Main Idea and Details
Quiz
•
5th Grade
20 questions
Context Clues
Quiz
•
6th Grade
20 questions
Inferences
Quiz
•
4th Grade
12 questions
What makes Nebraska's government unique?
Quiz
•
4th - 5th Grade