
Ozaria Ch3-A
Presentation
•
Specialty
•
9th - 10th Grade
•
Hard
Jennifer Bertke
FREE Resource
11 Slides • 14 Questions
1
By Jennifer Bertke
2
3
empress = game.createCharacter ("empress")
variable - empress
game.createCharacter - method
("empress") - type or name
4
Multiple Choice
How are characters created in Ozaria?
phoenix = game.createCharacter("phoenix")
phoenix.enter ("left")
phoenix.say ("Hello")
5
Multiple Choice
Which types or names can you give your characters?
empress, phoenix, fox, monkey, lizzard
empress, phoenix, fox, monkey, dragon
king, phoenix, fox, monkey, dragon
king, phoenix, wolf, monkey, lizzard
6
choice = game.showChoice ("Fox Appears", "Dragon appears.")
if choice == 1:
character = game.createCharacter("fox")
if choice == 2:
character = game.createCharacter("dragon")
variable - choice
game.showChoice - conditional method
("Fox Appears", "Dragon appears.")-
parameter or option
7
Multiple Choice
How are conditional choices coded in Ozaria?
choice = game.showChoice("Fox appears", "Dragon appears.")
if choice == 1:
character = game.createCharacter("fox")
if choice == 2:
character = game.createCharacter("dragon")
game.showChoice("Fox appears", "Dragon appears.")
if choice == 1:
character = game.createCharacter("fox")
if choice == 2:
character = game.createCharacter("dragon")
game.showChoice= ("Fox appears", "Dragon appears.")
if choice == 1:
character = game.createCharacter("fox")
if choice == 2:
character = game.createCharacter("dragon")
8
9
Multiple Choice
Identify the symbols or pictures that most closely define OBJECTS AND METHODS.
10
Multiple Choice
Identify the symbols or pictures that most closely define VARIABLES.
11
Multiple Choice
Identify the symbols or pictures that most closely define CONDITIONALS.
12
Hero. moveUp (2)
Who is moving? hero
Move where?- method, up
argument- 2 - how many spaces or blank
13
Multiple Choice
How can you sneak up in Ozaria?
heroSneakup()
hero.speakup()
hero.sneakUp()
Sneakup.hero()snea
14
nearEnemy = findNearestEnemy
distance = getDistanceTo(nearEnemy)
IF distance < 3
hero castIllusionMist on nearEnemy
hero sneakRight 2
IF distance > 3
hero moveRight 2
hero moveRight 1
Useful when:
the enemy is close <3
target is in the argument ( target)
combined with sneak
used with conditionals
15
Multiple Choice
Which of the following is true about using illusion spells?
it frees heroes from sneaking
it can be used for distance 4 or less
it includes a direction
it includes the target of the illusion as an argument between the ()
16
EarthWave 🌊:
the enemy is < 3 spaces away
no argument needed
EarthPit:
the enemy is > 2 spaces away
argument needed in (victim)
17
nearEnemy = findNearestEnemy
distance = getDistanceTo(nearEnemy)
IF distance < 3
hero castEarthWave
hero sneakRight 2
ELSE
hero castEarthPit(enemy)
hero moveRight 1
18
Multiple Choice
Which should you use if you are more than 3 spaces from your enemy?
hero.castEarthWave()
hero.castEarthPit(Enemy)
hero.castIllusionMist(target)
hero.cry
19
Multiple Choice
Which should you use if you are less than 3 spaces from your enemy?
hero.castEarthWave()
hero.castEarthPit(Enemy)
hero.castIllusionMist(target)
hero.cry
20
Variable: The box is like a variable. It can hold or store something.
Value: The number of totems in the box is the value of the variable.
Variable Name: You label the box to remember what kind of value it’s storing.
Variables Review
21
Multiple Choice
Which most closely matches what we would consider the variable in the picture? It holds or stores something that you can use when needed.
A
B
C
22
Multiple Choice
Which most closely matches what we would consider the value in the picture? It is the number or quantity of items.
A
B
C
23
Multiple Choice
Which most closely matches what we would consider the variable name in the picture? It helps us keep track of what variables are being used in the programming.
A
B
C
24
Variable values can be changed through math operations!
25
Draw
Complete the chart by drawing your answers.
By Jennifer Bertke
Show answer
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