Search Header Logo
Digital Tools

Digital Tools

Assessment

Presentation

Social Studies

Professional Development

Medium

Created by

Michaela Pokrupova

Used 6+ times

FREE Resource

13 Slides • 7 Questions

1

​ Gamification

media

2

What is gamification?

Game design elements in an educational settings

Game-based learning - boom over the past 10 years​

  • companies sign on it

  • hot new business concept, buzzword​

3

paper-and-pencil training manual vs computer game

​Evidence-based?

Popularity

​Games perceived positively and can improve attention and motivation of the trained people.

Handbook of Research on the Influence and Effectiveness of Gamification in Education. Sanchez D.R., Clifton A.L., 2022

  • knowledge

  • felt more confident

  • more engaged

​Li et al., 2017

4

Multiple Choice

Deloitte reported significant amount of time saved when training staff.

How much?

1

about 25%

2

about 50%

3

about 75%

5

New educational paradigm?

Gamification as a product of a neglected history

of pedagogical improvement, a history of training

which is EFFECTIVE but largely IGNORED.

Tulloch, R. 2014​

Some text here about the topic of discussion

media

6

​Instructive paradigm

(passive, linear)

Teaching based on game concepts

7

Multiple Choice

Gamification counts on a desired state of mind where students are FULLY engaged in the activity. What do we call it?

1

mind blow

2

stream

3

flow

4

state alfa

8

​-Rowan Tulloch

''Gamification is always about pedagogy whether you create obedient workers, healthy citizens or knowledgeable students.''

9

Poll

Tulloch claims that the goal of gamification is to shape subjects and subjectivities.

Do you agree?

yes

partly yes

no

I don't know

10

History - where did it all start?

1912 toy surprise in peanut packets

1980's simple video games awareness of the learning potentials

2002 - SERIOUS GAMES initiative - games for military

gamification services were launched

11

History - where did it all start?

2002 - a programmer and consultant Nick Peeling: "...electronic manufacturers should improve their products by building on the lessons from the games industry...."

2008 - Bret Terril from Zynga ​games: "....gamification is taking the game mechanics and apply it elsewhere to increase engagement...."

2011 - Gabe Zickermann ​- game systems to serve a business

objective - points, badges, levels, challenges, leaderboards ...

Can you recall any company which uses gamification incentives to increase their sales? Share you experience!

media

12

media
media
media
media
media

What do you feel when collecting points, stamps or badges?

media

13

Poll

Do you collect points, badges, stamps, stickers, etc. until you reach/retrieve the reward/bonus?

Yes, I always try my best to get the bonus

Sometimes... I often collect them without reaching the final reward. Just for the feeling of collecting sth.

If I know I cannot reach the bonus, I don't bother with collecting anything.

I'm not into these marketing games at all!

14

​Critics of gamification

exploitationware - to control players' behaviour

  • are against gamification as a game-like (Bogust, I. 2012)

  • points, levels,.. make game a game​

Other critics: gamification games ≠​ points

15

Fill in the Blanks

Type answer...

16

What works for pedagogy?

Kostner, R. (2003): "all the games are edutainment"

​lively

​fun comes from th process of learning

​enhances the flow

​points, etc. train players

​full of fun elements

​points, levels

​lives, health

​time remaining

​numerical feedback

​real-time feedback

17

Multiple Select

What is the crucial mechanism in games that show progress?

Tick all the right answers.

1

levels

2

lives

3

points

4

health

5

time remaining

18

​Gamification in classes

Zichermann in TedX Talk: How games makes kids smarter (7:33)- ​

​- Ananth Pai replaced the standard curriculum with a video game based curriculum of his own design

​- in the space of 18 weeks, Mr. Pai's class went from a below-3rd-grade level in reading and math to a mid-4th-grade level

-​ learning is fun, and learning is multiplayer

19

Poll

Can games teach you faster?

yes

no

I don't know

20

Thank you for your attention

media

​ Gamification

media

Show answer

Auto Play

Slide 1 / 20

SLIDE