
Lunch and Learn
Presentation
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Mathematics
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Professional Development
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Medium
Larry Cooper
Used 2+ times
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17 Slides • 3 Questions
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Lunch and
Learn
Using THE L.E.S.S. METHOD to SOLVE MATH PROBLEMS.
Presented by: Ms. Gibson and Mr. Cooper
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Quizizz=Engagement
If Learning = Attention + Memory + Understanding and if Attention = Engagement, then
Learning=Quizizz + Memory + Understanding.
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Gamification uses game elements such as engagement, motivation, and reward to encourage students to succeed at developing problem-solving skills.
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Lunch and
Learn
Using THE L.E.S.S. METHOD to SOLVE MATH PROBLEMS.
Presented by: Ms. Gibson and Mr. Cooper
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