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Gamification and Social Media

Gamification and Social Media

Assessment

Presentation

Professional Development

Professional Development

Easy

Created by

Joe Conti

Used 1+ times

FREE Resource

8 Slides • 10 Questions

1

media

Gamification

​&

Social Media in the Classroom​

2

​What is Gamification?

The practice of applying gaming format and strategies to improve participation and engagement in a learning environment.

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3

  • Builds capacity for persistence

  • ​Empowers students to be responsible for their learning.

  • Develop social skills by building self-directed learning communities.

  • Encourages risk-taking​

  • Makes learning fun

Student

  • Easy to track student progress

  • Improves student engagement.

  • Database of teacher created material

  • Can gamify existing lessons with certain apps.

  • Can target specific skills to practice​

Teacher

​Advantages of Gamification

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  • Students rush to answer questions

  • Students more motivated by points versus fully understanding the questions.

  • Demotivating for lower level students if they feel they cannot compete.

Student

  • Doesn't always allow for higher level thinking.

  • Mixed results as to the effectiveness to teach students.

  • Not always easy to see student progress.​

Teacher

​Disadvantages of Gamification

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5

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A fee-based platform that allows teachers to create or use existing games. Motivating for students but difficult to track progress.

​​Gimkit

Free and fee based platform that allows teachers to create or use existing quizzes. Easy to track and record student progress.

​​Kahoot

A free-based platform that allows teachers to assign long-term practice activities. Easy to track progress and assign specific skills.

​​Prodigy

Free and ​fee-based platform similar to Kahoot, but with more graphics to create lessons or quizzes.

​​Quizizz

Types of Gamification Platforms

6

  • Already familiar with platforms

  • ​Use them to work collaboratively with other students.

  • Can share what they learned in class with parents and friends.

  • More motivated to contribute online versus in person.

Student

  • Can post messages or assignments

  • Create class blogs for discussion

  • Teachers can monitor class discussions.

  • Teachers can share activities with parents more quicker.

Teacher

​Advantages of Social Media

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  • Students can get sidetracked and go off task.

  • Student privacy may be compromised.

  • Not appropriate for primary grade students.

Student

  • Many platforms are open to the public.

  • Not able to control what is posted online.

  • It takes a lot of time to post and monitor discussions.

Teacher

​Disadvantages of

Social Media

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8

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A free platform that allows teachers to post messages, videos, and pictures to students and families.

​​Facebook

A free platform that allows teachers to post messages, videos, and pictures. Can create collaborative groups.

​​Twitter

Free platform that allow teachers and students to post images of work and pictures.

​​Instagram

Free platform that is a closed system to the public. Only students and parents can see what is posed or assignmed.

​​Google Classroom

Types of Social Media Platforms

9

Match

Match the following icons to the platforms.

Prodigy

Gimkit

Kahoot

Quizizz

10

Match

Match the following social media platforms.

Facebook

Twitter

Instagram

Google Classroom

11

Audio Response

What are some of the advantages of gamifications?

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Open Audio Recorder

12

Audio Response

What are some of the disadvantages of gamifications?

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13

Audio Response

What are some of the advantages of using social media in the classroom?

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Open Audio Recorder

14

Audio Response

What are some of the disadvantages of using social media in the classroom?

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Open Audio Recorder

15

Poll

Which one of these gamification apps do prefer to use the most

I never used or like any of these apps.

16

Poll

Which one of these social media platforms do prefer to use the most?

I never used or like any of these platforms.

17

Open Ended

What did you most learn about today?

18

Open Ended

What would you like to know more about?

media

Gamification

​&

Social Media in the Classroom​

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