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Physics QE Reviewer

Physics QE Reviewer

Assessment

Presentation

Physics

12th Grade

Medium

Created by

John John

Used 1+ times

FREE Resource

8 Slides • 45 Questions

1

Multiple Choice

• vector quantity

• quantity of motion that an object has

• measured in the SI unit 𝑘𝑔 ∙ 𝑚⁄𝑠

1
velocity
2

momentum

3

acceleration

4

impulse

2

Multiple Choice

The faster an object is moving and the greater its mass, the greater the momentum

1

true

2

false

3

Multiple Choice

The greater the momentum, the easier it is for the object to change its motion or stop

1

true

2

false

4

Multiple Choice

• vector quantity

• force acting on an object for given time

• measured in the SI unit 𝑁 ∙ s

1
momentum
2
velocity
3
impulse
4
acceleration

5

Multiple Choice

“The impulse is equal to the change in the momentum of the object”

1

true

2

false

6

Multiple Choice

Conservation of Linear Momentum: “In an isolated system, the total momentum of two or more bodies acting upon each other remains constant unless an external force is applied. Therefore, momentum can neither be created nor destroyed

1

true

2

false

7

Multiple Choice

occurs when an object in motion comes into contact with another object

1
collision
2
interaction
3
impact
4
contact

8

Multiple Choice

Types of Collision: there is a loss of kinetic energy in the system

1
Perfectly inelastic collision
2
Elastic collision
3
Conservation of momentum
4
Inelastic collision

9

Multiple Choice

Types of Collision: there is no net loss in kinetic energy in the system

1
Perfectly inelastic collision
2
Elastic collision
3

Coefficient of Restitution

4
Inelastic collision

10

Multiple Choice

Types of Collision:

• objects involved remain separate

• total kinetic energy and momentum is conserved

• objects bounce off each other without losing energy

• collision of atoms and molecules; balls at a billiard table

1
Perfectly inelastic collision
2
Elastic collision
3

Coefficient of Restitution

4
Inelastic collision

11

Multiple Choice

Types of Collision:

• only momentum is conserved

• lost kinetic energy is transformed into other energy such as sound, heat, or material deformation

• collision of steel blocks on ice; car crash

1
Perfectly inelastic collision
2
Elastic collision
3

Coefficient of Restitution

4
Inelastic collision

12

Multiple Choice

Types of Collision:

• two objects collide with each other to form one mass and move on the direction of the bigger mass

1
Perfectly inelastic collision
2
Elastic collision
3

Coefficient of Restitution

4
Inelastic collision

13

Multiple Choice

• ratio of final velocity to the initial velocity between two objects after their collision

• measures the elasticity of the collision

1
Perfectly inelastic collision
2
Elastic collision
3

Coefficient of Restitution

4
Inelastic collision

14

Multiple Choice

Values of coefficient of restitution:

0 < 𝑒 < 1

1

Perfectly inelastic

2

Elastic

3

Inelastic

15

Multiple Choice

Values of coefficient of restitution:

e = 0

1

Perfectly inelastic

2

Elastic

3

Inelastic

16

Multiple Choice

Values of coefficient of restitution:

𝑒 = 1

1

Perfectly inelastic

2

Elastic

3

Inelastic

17

Multiple Choice

• branch of physics and a subdivision of classical mechanics

• concerned with the forces that act on bodies in static or dynamic equilibrium

1
statics
2
thermodynamics
3
kinematics
4
dynamics

18

Multiple Choice

• motion of a body turning about an axis, where each particle of the body moves along a circular path

• described by using angular quantities

kinematic and dynamic equations can be used and rewritten in terms of angular quantities

1
Linear motion
2
Circular motion
3
Rotational motion
4
Translational motion

19

Multiple Choice

● Straight line motion/linear motion

1

Rectilinear motion

2
Rotational motion
3
Angular motion
4
Curved motion

20

Multiple Choice

○ Axis of rotation can be NOT IN THE

CENTER

○ Axis of rotation depends on CENTER

OF MASS (Moment of Inertia)

○ Figure skater

1

Rotational

2

Circular

21

Multiple Choice

○ Axis of rotation is at CENTER

○ Same radius to points and axis of

rotation

○ Ferris wheel

1

Rotational

2

Circular

22

Multiple Choice

describes how an item is moving across space

1

translational

2

angular

23

Multiple Choice

describes how an item rotates along a fixed axis or deals with motion in a circular path

1

translational

2

angular

24

media

25

Multiple Choice

● Rotational inertia

● Center of mass

● Rotational analog for mass and is

represented by I

● SI UNIT

○ Kg * m^2

● Property of a rotating body to resist change

in motion

1

Moment ni Boss

2

Moment of Inertia

3

Moment of Resistance

4

Moment of Torque

5

Moment of Czyrus

26

Multiple Choice

● Force

○ What causes angular acceleration

● Force required to rotate in an axis

● Hinge doors

● SI UNIT

○ N * m

1

Boss

2

Inertia

3

Resistance

4

Torque

5

NGCL

27

media
media

28

Multiple Choice

● Motion that is repeated at regular intervals

● Back and forth

1

PERIODIC MOTION

2

AMPLITUDE (A)

3

PERIOD (T)

4

CYCLE

29

Multiple Choice

● Maximum displacement from equilibrium to

final position

1

PERIODIC MOTION

2

AMPLITUDE (A)

3

PERIOD (T)

4

CYCLE

30

Multiple Choice

● Time required to complete back and forth

motion

1

PERIODIC MOTION

2

AMPLITUDE (A)

3

PERIOD (T)

4

CYCLE

31

Multiple Choice

● Back and forth motion

1

PERIODIC MOTION

2

AMPLITUDE (A)

3

PERIOD (T)

4

CYCLE

32

Multiple Choice

● Number of cycles per unit time; reciprocal of the period

1

FREQUENCY (f)

2

ANGULAR FREQUENCY

3

SIMPLE HARMONIC MOTION

4

SIMPLE HARMONIC OSCILLATOR

33

Multiple Choice

• used in dealing with periodic motion

• angular displacement of any wave element per unit of time

• measured in the SI unit 𝑟𝑎𝑑⁄𝑠

1

FREQUENCY (f)

2

ANGULAR FREQUENCY

3

SIMPLE HARMONIC MOTION

4

SIMPLE HARMONIC OSCILLATOR

34

Multiple Choice

● Spring: most common

• type of periodic motion

● Restoring Force

○ Force required to go back to initial position

Restoring force is directly proportional to the displacement of body from its equilibrium position

● Restoring force acts in an opposite direction

from displacement (-kx)

1

FREQUENCY (f)

2

ANGULAR FREQUENCY

3

SIMPLE HARMONIC MOTION

4

SIMPLE HARMONIC OSCILLATOR

35

media

36

Multiple Choice

○ No movement (at rest)

○ E=0

1

Compressed

2

Equilibrium

3

Stretched

37

Multiple Choice

○ Shortly before equilibrium position

○ E=conserved

1

Compressed

2

Equilibrium

3

Stretched

38

Multiple Choice

○ Beyond equilibrium position

○ E=conserved

1

Compressed

2

Equilibrium

3

Stretched

39

media

40

Multiple Choice

ENERGY, VELOCITY, AND ACCELERATION OF SHO: ● Total mechanical energy of a mass-spring

system is the sum of its potential and kinetic energy

1

true

2

false

41

Multiple Choice

+x, -F

1

Compressed

2

Equilibrium

3

Stretched

42

Multiple Choice

-x, +F

1

Compressed

2

Equilibrium

3

Stretched

43

Multiple Choice

+x, +F

1

Compressed

2

Equilibrium

3

Stretched

44

media

45

Multiple Choice

• has an object that has a small mass, (pendulum bob), which is suspended from a light wire or string

• device where its point mass is attached to a light inextensible string and suspended from a fixed support

1
Complicated Pendulum
2
Simple Pendulum
3
Complex Pendulum
4
Difficult Pendulum

46

media

47

Multiple Choice

• force that attracts a body towards the center of the earth or any other physical body having mass

• first formulated by Sir Isaac Newton

1
Magnetism
2
Friction
3
Gravity
4
Acceleration

48

Multiple Choice

● What causes an object to displace

● Newton believed in Copernicus’ theory (sun is at the center of the solar system)

● Every particle in the universe attracts

1
Magnetism
2
Friction
3
Gravity
4
Acceleration

49

media
media

50

Multiple Choice

Planets move in elliptical orbits with

the sun as one of the foci of the

ellipse

1

LAW OF ORBITS

2

LAW OF PERIODS

3

LAW OF AREAS

51

Multiple Choice

○ A straight line drawn from the sun to

planet sweeps equal areas at equal

intervals of time

○ Farther away from the sun = lower

speed

○ Closer to the sun = higher speed

1

LAW OF ORBITS

2

LAW OF PERIODS

3

LAW OF AREAS

52

Multiple Choice

○ The squares of the periods of the

planets are proportional to the cubes

of their average distances from the

sun

○ p^2 (periods/time) is directly

proportional to a^3 (distance

average)

1

LAW OF ORBITS

2

LAW OF PERIODS

3

LAW OF AREAS

53

media

• vector quantity

• quantity of motion that an object has

• measured in the SI unit 𝑘𝑔 ∙ 𝑚⁄𝑠

1
velocity
2

momentum

3

acceleration

4

impulse

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MULTIPLE CHOICE