
Human Person In Society
Presentation
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Philosophy
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12th Grade
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Practice Problem
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Easy
EVELYN PERRERO
Used 10+ times
FREE Resource
4 Slides • 14 Questions
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Word Cloud
How do you feel today?
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Human Person in Society
Compare different forms of societies and individualities (e.g. Agrarian, industrial, and virtual)
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Specific Objectives
Contrast social, economic, and cultural characteristics of different forms of societies, examining how each type of society shapes the identities, roles, and interactions of individuals within them.
investigate the impact of technological advancements and economic systems on the transactions among different societies, analyzing how shifts in production methods, communication technologies, and social organizations influence individual lifestyles and opportunities.
Examine the roles of space and place in shaping social relations and individual identities within different types of societies considering how factors such as rural landscapes, urban environments, and digital spaces influence patterns of community formation, socialization, and self-expression.
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Open Ended
How do you define society?
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Definitions of society from various thinkers
Emile Durkheim: a founding figure in sociology, defined society as "a system of social bonds and institutions that regulate the behavior of individuals within a collective group" (Durkheim, 1893). He emphasized the significance of social integration and solidarity in maintaining social order.
Karl Marx: viewed society primarily through the lens of class struggle and economic relations. According to him, society is "the sum total of the relations of production" (Marx & Engels, 1848). In his analysis, he focused on the conflict between the ruling class (bourgeoisie) and the working class (proletariat).
Max Weber: another influential sociologist, offered a multifaceted perspective on society. He defined society as "a human community that (successfully) claims the monopoly of the legitimate use of physical force within a given territory" (Weber, 1919). Weber highlighted the role of authority and power structures in shaping social order.
Émile Chartier (Alain): a French philosopher, provided a more philosophical view, describing society as "the sum of the relationships of friendship and enmity in which each individual finds himself placed" (Alain, 1937). He emphasized the interpersonal dynamics and emotional connections within society.
Talcott Parsons: an American sociologist, described society as "a complex of social structures, relationships, and institutions that combine to form a coherent whole" (Parsons, 1937). He focused on the functional integration of various social elements for the maintenance of stability and order.
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Draw
Group 1: Hunting & Gathering Society (Cave Art Collaboration)
Create a collaborative cave art mural depicting scenes from a hunting and gathering society DIGITAL ARTS. Encourage them to include images of animals, plants, and human activities such as hunting, gathering, and communal rituals.
Rubric:
Creativity: 25%
Accuracy in depicting hunting and gathering activities: 25%
Collaboration and teamwork: 25%
Overall aesthetic appeal: 25%
12
Draw
Group 2: Pastoral Society
Activity: Pastoral Landscape Mosaic
Instructions: create a pastoral landscape mosaic using digital media. The mosaic should depict pastoral scenes such as grazing livestock, rolling hills, and pastoral communities. Encourage groups to collaborate on design and incorporate texture and depth into their mosaic.
Rubric:
Representation of pastoral scenes: 30%
Creativity in design and composition: 25%
Use of materials and textures: 25%
Collaboration and teamwork: 20%
13
Draw
Group 3: Horticultural Society
Activity: Garden Tapestry
Instructions: Create a collaborative garden tapestry depicting scenes from a horticultural society, such as planting, harvesting, and tending to crops. Encourage groups to use vibrant colors and intricate details to bring their garden tapestry to life using digital media.
Rubric:
Representation of horticultural activities: 30%
Artistic quality and detail: 25%
Use of color and composition: 25%
Collaboration and teamwork: 20%
14
Draw
Group 4: Agrarian Society
Activity: Harvest Festival Banner
Instructions: Task each group with creating a large banner or flag for a simulated harvest festival celebrating an agrarian society. Instruct them to incorporate symbols and imagery representing agriculture, abundance, and community. Encourage groups to collaborate on design and consider the cultural significance of their banner using digital media.
Rubric:
Representation of agricultural themes: 30%
Creativity and originality in design: 25%
Craftsmanship and attention to detail: 25%
Collaboration and teamwork: 20%
15
Draw
Group 5: Industrial Society
Activity: Urban Industrial Collage
Instruct them to create a collage depicting scenes from an industrial society, including factories, urban landscapes, and technological innovations using digital media.
Rubric:
Representation of industrial themes: 30%
Creativity and composition: 25%
Effective use of materials and textures: 25%
Collaboration and teamwork: 20%
16
Draw
Group 6: Post-Industrial Society
Activity: Digital Art Collaboration
Instructions: create a collaborative digital artwork exploring themes related to a post-industrial society, such as technology, globalization, and virtual connectivity. Encourage groups to experiment with digital tools and techniques to create their artwork.
Rubric:
Exploration of post-industrial themes: 30%
Creativity and innovation in digital artwork: 25%
Technical proficiency in using digital tools: 25%
Collaboration and teamwork: 20%
17
Draw
Group 7: Virtual Society
Activity: Virtual World Building
Instructions: Task each group with creating a collaborative virtual world using digital 3D modeling software or virtual reality platforms. Instruct them to design and populate their virtual world with buildings, landscapes, and interactive elements that reflect the characteristics of a virtual society. Encourage groups to consider the social, cultural, and environmental aspects of their virtual world.
Materials Needed: Computers with 3D modeling software or virtual reality platforms.
Rubric:
Representation of virtual society themes: 30%
Creativity and imagination in world design: 25%
Technical proficiency in 3D modeling or virtual reality: 25%
Collaboration and teamwork: 20%
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These group drawing activities provide engaging and collaborative opportunities for participants to explore and express their understanding of different forms of societies through art. The rubrics offer criteria for assessing creativity, accuracy, collaboration, and overall quality of the artwork produced by each group.
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