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gamification Lesson B2

gamification Lesson B2

Assessment

Presentation

English

University

Practice Problem

Hard

Created by

Daniela Ventura

FREE Resource

26 Slides • 16 Questions

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Open Ended

Have you ever used a game system or application in class? Yes/no.

Mention the name.

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Open Ended

In which subjects is it easier to use games to learn more about their content?

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Categorize

Options (4)

Between 7-22

Between 23-38

Between 39-54

Between 74-91

Organize these options into the correct categories

Genaration
Millenials
Generation X
Silent generation

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Audio Response

How do you think it is easier to communicate with digital immigrants or digital natives?

audio
Open Audio Recorder

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Multiple Choice

This generation grew up using technological resources:

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Digital natives

2

Digital inmigrants

3

Millennials

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Audio Response

explain, what is gamification?

audio
Open Audio Recorder

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Video Response

How do students prefer the class in a traditional way or in a more recent and dynamic way?

video
Open Video Recorder

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Multiple Choice

Benefits of a gamification students

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accessing to an interactive website in which they describe different people by completing a puzzle or word search getting points every time they do well.

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students studying the rules and memorizing adjectives and the way they are used.

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Multiple Choice

What is the objective of using gamification?

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Is to increase participation and motivate users using game elements

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To have more fun

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See the level that the students have

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Word Cloud

Question image

Write the benefits of using games in classes.

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Open Ended

What game elements can I use in a class?

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Labelling

Whats this? Do you recognize this game element?

Drag labels to their correct position on the image

Levels

Badge

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Draw

Draw an excellence insignia for your students

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Audio Response

Mention some game elements

audio
Open Audio Recorder

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Fill in the Blanks

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Fill in the Blanks

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