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Year 6 - Variables in Games

Year 6 - Variables in Games

Assessment

Presentation

Computers

6th Grade

Practice Problem

Easy

Created by

David Kang

Used 2+ times

FREE Resource

3 Slides • 9 Questions

1

media

​算法是一组用于完成任务的精确步骤或规则.
알고리즘은 작업을 수행하기 위한 정확한 절차나 규칙의 집합입니다.
アルゴリズムとは、ある作業を行うための正確な手順や規則の集まりです。

2

Multiple Choice

What is an algorithm?

1

 A random collection of instructions that may or may not solve a task.

2

A precise sequence of instructions or set of rules for performing a task.

3

A diagram used to represent data visually.

4

A programming language used to write computer code.

3

​Your Task:

​Create a ‘catching’ game that includes a score and at least three falling objects, each falling at a different speed.

创建一个“接物”游戏,包含一个得分系统,并且至少有三个物体以不同速度下落。
점수를 포함하고 최소 세 개의 물체가 서로 다른 속도로 떨어지는 ‘물체 잡기’ 게임을 만드세요.
スコアを含み、3つ以上の物体が異なる速度で落下する「キャッチゲーム」を作成してください。

4

​You can start here:

​When you finished, submit your project here:

5

Open Ended

What artwork have you chosen?

6

Open Ended

What speed does each sprite fall down the screen?

7

Open Ended

What speed does each sprite fall down the screen?

8

Open Ended

How does the bowl move?

9

Open Ended

What happens when a sprite reaches the bottom of the stage?

10

Poll

I can choose the artwork for my project

1 – Not confident

2 – Unsure

3 – Very confident

11

Poll

I can create algorithms for my project

1 – Not confident

2 – Unsure

3 – Very confident

12

Poll

I can explain my design choices

1 – Not confident

2 – Unsure

3 – Very confident

media

​算法是一组用于完成任务的精确步骤或规则.
알고리즘은 작업을 수행하기 위한 정확한 절차나 규칙의 집합입니다.
アルゴリズムとは、ある作業を行うための正確な手順や規則の集まりです。

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