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Game Development Lesson 1

Game Development Lesson 1

Assessment

Presentation

β€’

Computers

β€’

9th Grade

β€’

Practice Problem

β€’

Easy

Created by

Maria Cruz Farooqi

Used 2+ times

FREE Resource

1 Slide β€’ 12 Questions

1

By Maria Cruz Farooqi

media

​Game Development 1; Lesson 1

​Learning Target: I can apply the concept of spawnable objects and how they can be used in game design.

2

Drag and Drop

There are probably a lot of ​
in the video games that you play. What is a ​
? Or what does it mean to spawn ​
?
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spawnables
spawn
into a game

3

Drag and Drop

A spawn is something that ​
in your game. It wasn’t always there but something made it ​
after you started ​
.


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randomly shows up
appear
playing

4

Multiple Choice

Question image

What object do we need to reference when using spawnXY?

1

Method Name

2

The game object. Its name is β€˜game’.

3

string

4

integers

5

Dropdown

Question image
This is a method that belongs to the ​
. The name of this method is spawnXY, and it takes ​
arguments: the name of the object you are trying to spawn and ​
where you would like this object to spawn to. We need an ​
to describe the specific ​
within our game.

6

Dropdown

Question image
This is a method that belongs to the β€˜game’ ​
. The name of this method is ​
, and it takes ​
arguments: the ​
you are trying to spawn and the location where you would like this hero to spawn to. We need an ​
to describe the specific location within our game.

7

Drag and Drop

Question image
This is a method that belongs to the β€˜β€‹
’ object. The name of this method is ​
, and it takes ​
argument: the amount of items that need to be collected ​
. Please note, this is optional! That means you don’t have to pass an argument to this method call. Instead, you can leave it blank. If you choose to leave it blank then your hero will need to collect all items in the scene.
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answer option
game
addCollectGoal
one
by the hero
drop down

8

Multiple Choice

Which of the following is an object?

1

spawnXY

2

game

3

addCollectGoal

4

spawnPlayerXY

9

Match

Match the following

The act of creating a new object while a game is running.

The objective of a game level that a player must accomplish in order to move to the next game level.

A collection of information that can be accessed or modified in a game.

Spawning

Goal

Object

10

Drag and Drop

Question image
​
are the rules that govern how a ​
and how a game interacts with ​
.  

In many games, you can control your player using your ​
. We can now click on a certain place on our screen in order to ​
to new locations.


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Game mechanics
player interacts with a game
a player
mouse
move our hero

11

Dropdown

Question image
game . ​
(β€œ ​
”, ​
, ​
)


12

Drag and Drop

Question image
Game Recap: Over the Garden Wall

We need to call spawnXY ​ four times because we need to spawn four​
. We can do this by calling β€˜game.spawnXY( )’. This method requires three arguments: the ​
we want to spawn, the ​
of the position we would like our spawn to appear, and the ​
of the position we would like our spawn to appear.
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new fence objects
name of the object
x coordinate
y coordinate

13

Dropdown

Question image
A spawnable object is an ​
we can ​
in our game ​
running. An example of a spawnable is an enemy, like a ​
.

By Maria Cruz Farooqi

media

​Game Development 1; Lesson 1

​Learning Target: I can apply the concept of spawnable objects and how they can be used in game design.

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