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Tynker Coding Quiz 1

Authored by Jennifer Chroniak

Computers

6th Grade

Used 64+ times

Tynker Coding Quiz 1
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12 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Loops

The order in which things happen, like patterns and events
an instruction that will repeat a set of commands for a specific number of times.
An action that causes something else to happen
Occur only under certain conditions

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Sequence

Occur only under certain conditions
The order in which things happen, like patterns and events
An action that causes something else to happen
an instruction that will repeat a set of commands for a specific number of times.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Events

an instruction that will repeat a set of commands for a specific number of times.
The order in which things happen, like patterns and events
An action that causes something else to happen
Occur only under certain conditions

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Action

Occur only under certain conditions
An action that causes something else to happen
The order in which things happen, like patterns and events
an instruction that will repeat a set of commands for a specific number of times.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Coding

an instruction that will repeat a set of commands for a specific number of times.
The order in which things happen, like patterns and events
Occur only under certain conditions
Telling a computer (or avatar) what to do

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Debugging

Occur only under certain conditions
The process of identifying and fixing an error
An error in your code
Your program starts to run. Any code without an event block above it will execute. Code under will also execute. Then, the program waits for any events to happen, like and executes those events' code when they occur.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Bug

An error in your code
Your program starts to run. Any code without an event block above it will execute. Code under will also execute. Then, the program waits for any events to happen, like and executes those events' code when they occur.
The process of identifying and fixing an error
Any object that is part of your program other than the Stage. Each of these has its own code, but you can send messages from one to another with the code block.

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