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Newsela - Playtime: "Fortnite" ...

English

6th - 7th Grade

CCSS covered

Used 3+ times

Newsela - Playtime: "Fortnite" ...
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8 questions

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1.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

According to the passage, HOW does "Fortnite" make money?

Players must pay a fee to download the game onto their devices.

Players can buy things for their characters within the game.

Players have to pay to install the updated version of the game.

Players can buy a membership to play the game online.

2.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

Refer to the section, "Gamers Pay To Upgrade Characters' Outfits". What is the relationship between the company SuperData and video games?

SuperData does research about how much money video games make and how many people play them.

SuperData makes gaming systems such as PlayStation and Xbox and then sells them to video game players.

SuperData decides which video games are the most popular and then advertises them to gain more players.

SuperData develops video games for kids such as "Counter Strike," "Dota 2" and "PlayerUnknown’s Battlegrounds."

3.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

What do many parents AGREE on in the article?

Kids are no longer interested in playing "Fortnite."

Kids are not making new friends while playing "Fortnite."

Kids are spending too much money playing "Fortnite."

Kids are spending too much time playing "Fortnite."

Tags

CCSS.RI.6.2

CCSS.RI.7.2

CCSS.RL.6.2

CCSS.RL.7.2

CCSS.RI.5.9

4.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

Read the paragraph from the section "PC-Like Game To Play On The Go."


The download figures are impressive. Still, as pointed out by Piers Harding-Rolls, who works for businesses research company IHS Markit, there is plenty of room for growth. Mostly people in Western countries like the U.S. and United Kingdom are playing the game now, he says. There's still potential for more players in China, he said.


What is Piers Harding-Rolls' point of view on "Fortnite"?

He thinks "Fortnite" will appeal only to players in Western countries.

He thinks that China will not allow people to play "Fortnite."

He thinks there is a possibility that "Fortnite" will get even more popular.

He thinks that "Fortnite" is more popular in the United Kingdom than the U.S.

5.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

Which of the following is the BEST main idea statement for the section "Rapper Drake Played Another Gamer on Twitch"?

Children and adolescents have too much time on their hands and are celebrity obsessed.

"Fortnite" is currently so popular, there is a huge audience to just watch other famous people play the game but this level of popularity might not last forever.

Drake and gamer Tyler "Ninja" Blevins are such skilled "Fortnite" players, people around the world will tune in to watch them play so they can learn different strategies and moves.

Drake is hoping to capitalize on the games popularity, hoping the stunt will drive up sales for his new album.

6.

MULTIPLE CHOICE QUESTION

3 mins • 1 pt

Which of the following is the best summary of the article?

Many things have helped make Fortnite the phenomenon it is today - its release as an IPhone app, the fact that it's free to download, and players' ability to customize their characters. Parents are worried kids are obsessed but, within a year, Fortnite might be a distant memory.

Fortnite and Pokemon Go are similar in that they both became insanely popular seemingly overnight. Both games allow you to interact with other people in real time. Unlike Fortnite, you are required to go to certain locations to play Pokemon Go.

Kids are addicted to Fortnite for many reasons. They like the bright colors and goofy humor - it's like a cartoon. When they customize their characters, it allows them to feel cool. Gaming can happened anytime, anywhere because it is on multiple platforms.

Tags

CCSS.RI.6.2

CCSS.RI.7.2

CCSS.RL.6.2

CCSS.RL.7.2

CCSS.RL.8.2

7.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

Which group quoted in the article would be MOST LIKELY to agree with the idea that the popularity of "Fortnite" has NOT yet peaked?

Epic Games

SuperData

Gamesindustry.biz

IHS Markit

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