Advanced Movement

Advanced Movement

6th - 8th Grade

10 Qs

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Advanced Movement

Advanced Movement

Assessment

Quiz

Computers

6th - 8th Grade

Medium

Created by

Tami Sable

Used 2+ times

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

Which of the following will allow the sprite to start moving only once it is clicked?

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2.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

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Which of the following best describes this script of code?

The sprite will start in costume2 until clicked, when it will switch to costume1.

The sprite will be in costume 1 when the green flag is clicked.

The costumes won't change the first time the sprite is clicked.

The sprite won't do anything when clicked.

3.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

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Jonathan is trying get his cat to move forever, but it's not working. What's the problem?

There are no mistakes.

The point in direction 90 should be in the forever loop, not in the reset code.

The go to x: 0 y: 0 should be in the reset code, not the forever loop.

The move 10 steps should be outside the forever loop.

4.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

Sarah wants her ladybug to move 20 steps, turn around 180 degrees, move 20 steps, turn around again, and keep doing this forever. Which script of code would do this?

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Media Image
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5.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

Which of the following would not turn the sprite all the way around, 360 degrees?

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Media Image
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6.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

Which of the following describes the relationship between a sprite and a costume?

A sprite and a costume are completely different characters.

A costume is just another look of the same sprite.

A sprite is just another look of the same costume.

Sprites only have costumes around Halloween.

7.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

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Why would this code make a sprite look "glitchy"?

Because the sprite is only moving 10 steps at a time.

Because the rotation style is left-right.

Because the movement and the costume change are in the same script.

Because of the wait 0.5 seconds.

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