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Unity Game Design - Sprites

Authored by Ali Shameem

Computers

8th - 12th Grade

Used 25+ times

Unity Game Design - Sprites
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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A sprite object is based on what kind of Unity asset?

A sound

An image

A script

Sprites can be based on all of these

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which component will allow you to position and rotate your sprite on the screen?

The Location component

The Rotation component

The Property component

The Transform component

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

If your sprite is moving up and to the right of the scene, what is happening to the X and Y location coordinate values?

X and Y are both getting bigger

X and Y are both getting smaller

X is getting bigger and Y is getting smaller

X is getting smaller and Y is getting bigger

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why might you create a sub-folder within your Assets area?

You should never sub-divide the Assets folder.

This will allow you to better organize the assets in your project.

Unity requires you to place assets of different types into different folders.

You can have a maximum of 10 assets per folder.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a safe way to remove an asset file from your project WITHOUT losing it completely from your computer?

Delete the file from the Assets folder using Windows Explorer or Mac Finder.

Copy the file out of the Assets folder using Windows Explorer or Mac Finder before deleting it from your Assets area.

Delete the file using the Unity "Delete" menu option.

There is no way to remove a file from a Unity project.

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