Unity Game Design - Sprites

Unity Game Design - Sprites

8th - 12th Grade

5 Qs

quiz-placeholder

Similar activities

ULANGAN FOLDER DAN FILE_RnA

ULANGAN FOLDER DAN FILE_RnA

9th Grade

10 Qs

Technical Terms - Internet (A-Z) - URI

Technical Terms - Internet (A-Z) - URI

12th Grade

10 Qs

Computer Icons

Computer Icons

4th - 9th Grade

10 Qs

Google Drive Knowledge Check

Google Drive Knowledge Check

10th - 12th Grade

10 Qs

Windows Basics

Windows Basics

10th Grade - Professional Development

10 Qs

App Lab introduction

App Lab introduction

9th Grade

9 Qs

Google Drive

Google Drive

4th - 8th Grade

10 Qs

Fill-In-Blank GMetrix Lesson 2 (PAIGE, EDDIE, SAM)

Fill-In-Blank GMetrix Lesson 2 (PAIGE, EDDIE, SAM)

12th Grade

10 Qs

Unity Game Design - Sprites

Unity Game Design - Sprites

Assessment

Quiz

Computers

8th - 12th Grade

Medium

Created by

Ali Shameem

Used 23+ times

FREE Resource

5 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A sprite object is based on what kind of Unity asset?

A sound

An image

A script

Sprites can be based on all of these

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which component will allow you to position and rotate your sprite on the screen?

The Location component

The Rotation component

The Property component

The Transform component

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

If your sprite is moving up and to the right of the scene, what is happening to the X and Y location coordinate values?

X and Y are both getting bigger

X and Y are both getting smaller

X is getting bigger and Y is getting smaller

X is getting smaller and Y is getting bigger

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why might you create a sub-folder within your Assets area?

You should never sub-divide the Assets folder.

This will allow you to better organize the assets in your project.

Unity requires you to place assets of different types into different folders.

You can have a maximum of 10 assets per folder.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a safe way to remove an asset file from your project WITHOUT losing it completely from your computer?

Delete the file from the Assets folder using Windows Explorer or Mac Finder.

Copy the file out of the Assets folder using Windows Explorer or Mac Finder before deleting it from your Assets area.

Delete the file using the Unity "Delete" menu option.

There is no way to remove a file from a Unity project.