
CompuScolar Chapter 1 Exam
Authored by Neil Boyle
Computers
9th - 12th Grade
Used 26+ times

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20 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a game engine?
A collection of pre-written code, programs and other resources that can be used as a starting point to write video games
A piece of software that allows you to drive game programs
The name of the programming language you will use to create games
A special type of video game
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why would you want to use a game engine to create game programs?
Because your game development experience will be quicker and easier
Because game engines are always free and let you make more money
Because game engines will always make your game run faster
Because game engines will handle all of the creative work for you
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is NOT a common feature of game engines?
Providing pre-written games that you can just sell
Management of images and animation
Support for easy sound effects and music
Support for multi-player discovery and networking
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which type of game engine doesn't usually give access to the original source code?
Proprietary engines
Open-source engines
Public domain engines
Community engines
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which game engine will we be using in this course?
Unity
XNA Game Studio
GameMaker Studio
Volkswagen
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What type of game engine is free for anyone to download and use?
Open-source engines
Proprietary engines
Licensed engines
Royalty engines
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following should you consider when choosing a game engine?
You should ask all of these questions
How much does the engine cost?
What support is available for the engine?
Does the engine support the language I want to use?
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