Game Design Unit 40

Game Design Unit 40

Assessment

Quiz

Other, Design, Computers

10th Grade - University

Practice Problem

Hard

Created by

Solihull GameDev

Used 9+ times

FREE Resource

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23 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

1) What are players not informed of from the feedback system in a game?

a. how close they

are to achieving their goals

b. what skills they

need to improve upon

c. who has the

highest game score of all time

d. what game the

player should attempt to play next

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt


2) What core

components are involved with all games?



a. player actions,

humor, rewards, coins



b.

player goals and actions, rules, challenges



c. challenges,

riddles, mind-benders, tasks



d. injury, re-birth,

rules, questions


3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

3) What

are examples of feedback in a video game?

a. a video

recap of the task recently completed by the player

b.

interesting costume choices or hairstyles that the player chooses for their

character

c. a

score or progress bar or the player’s knowledge of the status of their

objective

d. the choice of weapons available to the player

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt


4) Unlike most

digital media, games require active players making choices that affect the

game's outcome, which means that games cannot be consumed in what way?



a. wholeheartedly



b. actively



c. passively



d. independently


5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt


5) What are the

foundations of any game system that control what the players can or cannot do

in the game, as well as the penalties, rewards, and other consequences that

result from the players’ actions?



a. rules



b. feedback



c. tasks



d. algorithms


6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt


6) Imagine a video

game without any level of artificial intelligence at work. How would this

impact the game in general?



a. the game would be

far too complex and challenging without any artificial intelligence



b. the game would be

too realistic and most likely scare players away from it



c. there might not

be enough players or variability to make the game fun and challenging



d. there would be no

motivation for the player to continue and they would likely abandon the game

mid-way


7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt


7) Scout is an

experienced gamer who has recently been playing a new video game that is

extremely difficult. The latest challenge leaves Scout desperate for an NPC

to assist. What is an NPC and how might it assist?



a. An NPC is a very

specific type of weapon that is difficult to obtain; if Scout gets an NPC, it

will guarantee a win.



b. An NPC is an

additional character that is controlled by a human player; an NPC could

replace Scout’s character to complete a challenge or steal upgraded weapons.



c. An NPC is a

character that interacts with the players but isn’t controlled by a human

player; an NPC could partner with Scout to assist with a particular challenge

or help with other features of the game.



d. An NPC is a

decorative, stationary item in the game, often with magical powers; an NPC

will give Scout’s characters special powers to advance to the next level.


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