
Game Design Unit 40
Authored by Solihull GameDev
Other, Design, Computers
10th Grade - University
Used 9+ times

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23 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
1) What are players not informed of from the feedback system in a game?
a. how close they
are to achieving their goals
b. what skills they
need to improve upon
c. who has the
highest game score of all time
d. what game the
player should attempt to play next
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
2) What core
components are involved with all games?
a. player actions,
humor, rewards, coins
b.
player goals and actions, rules, challenges
c. challenges,
riddles, mind-benders, tasks
d. injury, re-birth,
rules, questions
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
3) What
are examples of feedback in a video game?
a. a video
recap of the task recently completed by the player
b.
interesting costume choices or hairstyles that the player chooses for their
character
c. a
score or progress bar or the player’s knowledge of the status of their
objective
d. the choice of weapons available to the player
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
4) Unlike most
digital media, games require active players making choices that affect the
game's outcome, which means that games cannot be consumed in what way?
a. wholeheartedly
b. actively
c. passively
d. independently
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
5) What are the
foundations of any game system that control what the players can or cannot do
in the game, as well as the penalties, rewards, and other consequences that
result from the players’ actions?
a. rules
b. feedback
c. tasks
d. algorithms
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
6) Imagine a video
game without any level of artificial intelligence at work. How would this
impact the game in general?
a. the game would be
far too complex and challenging without any artificial intelligence
b. the game would be
too realistic and most likely scare players away from it
c. there might not
be enough players or variability to make the game fun and challenging
d. there would be no
motivation for the player to continue and they would likely abandon the game
mid-way
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
7) Scout is an
experienced gamer who has recently been playing a new video game that is
extremely difficult. The latest challenge leaves Scout desperate for an NPC
to assist. What is an NPC and how might it assist?
a. An NPC is a very
specific type of weapon that is difficult to obtain; if Scout gets an NPC, it
will guarantee a win.
b. An NPC is an
additional character that is controlled by a human player; an NPC could
replace Scout’s character to complete a challenge or steal upgraded weapons.
c. An NPC is a
character that interacts with the players but isn’t controlled by a human
player; an NPC could partner with Scout to assist with a particular challenge
or help with other features of the game.
d. An NPC is a
decorative, stationary item in the game, often with magical powers; an NPC
will give Scout’s characters special powers to advance to the next level.
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