Paired Texts

Paired Texts

4th Grade

5 Qs

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Paired Texts

Paired Texts

Assessment

Quiz

English

4th Grade

Medium

CCSS
RI.3.9, RI.4.2, RI.5.7

+9

Standards-aligned

Created by

Jennifer Tolle

Used 5+ times

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5 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

What is one idea presented in both articles 1 and 2?

Kids can become addicted to video games.

Some video games are more harmful than others.

Playing video games is the most popular form of entertainment among kids today.

Too much time playing video games can have negative effects on a person's health.

Tags

CCSS.RI.3.9

CCSS.RI.5.7

CCSS.RL.4.7

CCSS.RL.5.7

CCSS.RL.6.9

2.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

Choose a detail from article 1 that supports playing video games could be harmful to your health.

"On average kids ages 8-18 spend more than an hour each day playing video games." (par.1)

"...time spent playing video games is time not spent being active." (par. 10)

"...kids who play video games for up to an hour a day tend to be more social than those who don't play at all." (par. 13)

Tags

CCSS.RI.3.9

CCSS.RI.5.7

CCSS.RI.6.7

CCSS.RL.4.7

CCSS.RL.5.7

3.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

Now, choose one detail from article 2 that supports that playing video games can be harmful to your health.

"... kids today are connected to technology like never before." (par. 1)

"Phones and computers connect us with friends or help us do research for school projects." (par. 2)

"...extra screen time could lead to problems ranging from weight gain to trouble sleeping." (par. 3)

Tags

CCSS.RI.3.9

CCSS.RI.5.7

CCSS.RL.4.7

CCSS.RL.5.7

CCSS.RL.6.9

4.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

How does paragraph 2 of article 2, "RU2 Plugged In?" fit in with the rest of the article?

Par. 2 mentions many types of technology. The rest of the article focuses only on video games.

Par. 2 gives information about the types of digital devices adults use. The rest of the article informs readers about how kids use technology.

Par. 2 suggests that using technology can have benefits. The rest warns against too much screen time.

Par. 2 makes the claim that technology can have a positive effect on people's lives. The rest of the article supports this claim.

Tags

CCSS.RI.4.2

CCSS.RI.5.2

CCSS.RL.3.2

CCSS.RL.4.2

CCSS.RL.5.2

5.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

What is the author's main point about video games in "A Brain Boost?" (article 3)

The author's main point is that video games should only be used by adults.

The author's main point is that video games may not be all that bad for you.

The author's main point is that video games are all harmful to your health.

Tags

CCSS.RI.3.2

CCSS.RI.4.2

CCSS.RI.5.2

CCSS.RL.3.2

CCSS.RL.4.2

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