Clash Royale (Hard)

Clash Royale (Hard)

KG - Professional Development

6 Qs

quiz-placeholder

Similar activities

Friends Forever, Real Friends, and Best Friends

Friends Forever, Real Friends, and Best Friends

4th Grade

10 Qs

lengkapi kata! (planet dan satu galaxy)

lengkapi kata! (planet dan satu galaxy)

KG

10 Qs

Fortnite

Fortnite

KG

11 Qs

How well you know adopt me?

How well you know adopt me?

3rd - 4th Grade

10 Qs

USU NI BOS, SENGGOL DONGG

USU NI BOS, SENGGOL DONGG

3rd Grade

10 Qs

GOAT Rappers Quiz

GOAT Rappers Quiz

KG - Professional Development

10 Qs

U14 24B0Đ

U14 24B0Đ

KG - University

10 Qs

quiz macam macam

quiz macam macam

5th Grade

11 Qs

Clash Royale (Hard)

Clash Royale (Hard)

Assessment

Quiz

Fun

KG - Professional Development

Practice Problem

Medium

Used 87+ times

FREE Resource

About this resource

This quiz focuses on the mobile strategy game Clash Royale, testing students' knowledge of game mechanics, character statistics, arena progression, and card economics. The content is appropriate for middle school students, grades 6-8, as it requires memorization of specific game details, comparative analysis of character attributes, and understanding of game progression systems. Students need familiarity with the game's various characters (P.E.K.K.A. variants, different giant types, legendary cards), arena structure, and the elixir cost system that governs card deployment. The questions assess recall of factual information about damage and health statistics, arena-specific card availability, historical game changes, and the resource management aspect of card costs. To succeed, students must demonstrate comprehensive knowledge of the game's meta-elements and have experience navigating through different arena levels. This quiz was created by a classroom teacher who designed it for students studying gaming culture and digital literacy in middle school. The quiz serves as an engaging assessment tool for educators incorporating popular culture and gaming elements into their curriculum to connect with student interests. Teachers can effectively use this as a fun warm-up activity to build rapport with students, as formative assessment in media literacy or digital culture units, or as a reward-based activity that acknowledges students' expertise in areas outside traditional academics. The content supports informal learning objectives by validating student knowledge in contemporary digital entertainment while potentially serving as a bridge to discussions about strategy, economics, and game design principles. This type of assessment aligns with approaches that recognize multiple forms of literacy and student engagement through culturally relevant materials.

See more

AI

Enhance your content in a minute

Add similar questions
Adjust reading levels
Convert to real-world scenario
Translate activity
More...

6 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What Is The Difference(s) With P.E.K.K.A. and Mini p.e.k.k.a. ?

Damage

Health

Damage and Health

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is The best Giant. l

Goblin Giant

Skeleton Giant

Giant

Royal Giant

Mega Minion

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What Legendaries are In Pekka's Playhouse?

Miner, Lava Hound

Log, Inferno Dragon

Night Witch, Lumberjack

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What Arena was Rage in before?

Spell Valley

Builders Workshop

Bone Pit

Spooky Town

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the most expensive card in clash royale.

Three Musketeers

Mega Knight

Golem

Ice Golem

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the Cheapest card.

Ice golem

Golem

Giant

Wizard

Access all questions and much more by creating a free account

Create resources

Host any resource

Get auto-graded reports

Google

Continue with Google

Email

Continue with Email

Classlink

Continue with Classlink

Clever

Continue with Clever

or continue with

Microsoft

Microsoft

Apple

Apple

Others

Others

Already have an account?