Object Orientated Programming (BTEC Computing)

Object Orientated Programming (BTEC Computing)

11th - 12th Grade

18 Qs

quiz-placeholder

Similar activities

Written Works 4 (ICT A)

Written Works 4 (ICT A)

11th Grade

20 Qs

Primary storage

Primary storage

9th - 11th Grade

20 Qs

Komunikasi dalam Jaringan

Komunikasi dalam Jaringan

10th - 12th Grade

21 Qs

Repaso TIC- 1º-bach

Repaso TIC- 1º-bach

11th Grade

20 Qs

Quiz Pemrograman Perangkat Bergerak 2

Quiz Pemrograman Perangkat Bergerak 2

12th Grade - University

20 Qs

Database Concepts

Database Concepts

11th - 12th Grade

15 Qs

Computing figures

Computing figures

4th - 12th Grade

14 Qs

Object Orientated Programming (BTEC Computing)

Object Orientated Programming (BTEC Computing)

Assessment

Quiz

Computers

11th - 12th Grade

Medium

Created by

Anonymous Anonymous

Used 132+ times

FREE Resource

18 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Media Image
Which of the following is a mechanism by which object acquires the properties of another object?
Encapsulation
 Abstraction
Inheritance
 Polymorphism

2.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Which of the these is the functionality of ‘Encapsulation’?

Binds together code and data

Using single interface for general class of actions

Reduce Complexity

All of the mentioned

3.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

What is the difference between a class and an object?
A class is a blueprint to make an object
An object is a blueprint to make a class
A blueprint is an object to make a class
Blueprint class is an object make a

4.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

An object is an instance of a:
parameter
method
class
application

5.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

The wrapping up of data and functions into a single unit is called
overloading
class
object
encapsulation 

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

You can make changes to an object with

methods

attributes

modifiers

parameters

7.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

___________ are special methods that can be used to create and initialize an object
 Constructors
classes
Interfaces
Objects

Create a free account and access millions of resources

Create resources

Host any resource

Get auto-graded reports

Google

Continue with Google

Email

Continue with Email

Classlink

Continue with Classlink

Clever

Continue with Clever

or continue with

Microsoft

Microsoft

Apple

Apple

Others

Others

By signing up, you agree to our Terms of Service & Privacy Policy

Already have an account?

Discover more resources for Computers