7.2 Kodu quiz 3

7.2 Kodu quiz 3

7th Grade

9 Qs

quiz-placeholder

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7.2 Kodu quiz 3

7.2 Kodu quiz 3

Assessment

Quiz

Computers

7th Grade

Medium

Created by

SMA Computing

Used 58+ times

FREE Resource

9 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In a computer game we move our charater around the world. What is this called?

navigation

movement

roaming

controling

2.

MULTIPLE SELECT QUESTION

30 sec • 1 pt

What are the two types of navigation

automatic

manual

movement

rule

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

What is this an example of?

automatic navigation

manual navigation

automatic movement

manual roaming

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

What is this an example of?

automatic navigation

manual navigation

automatic movement

manual roaming

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

What is this an example of?

automatic navigation

manual navigation

automatic movement

manual roaming

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

what will the following code do?

kodu will follow a red path automatically when he sees it

kodu will follow a red path only when he sees one

kodu will look for red objects in the world

kodu won't do anything becuse there nothing selected in the 'WHEN' section of the code

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

When a character is given this code what will it do?

When the character sees a heart object it will move towards it.

Move towards a heart even if it is hidden

Bump in to the heart and eat it

Nothing as charcters can't be coded to do this

8.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Describe the concept of pathing in Kodu as a method of navigation

Pathing is a method of automatic navigation.

You create a path consisting of nodes on the landscape.

You can then program character objects to “Move… On Path…”

Pathing is a method of manual navigation.

You create a path consisting of nodes on the landscape.

You can then program character objects to “Move… On Path…”

Pathing is a method of automatic navigation.

You create a path consisting of colours on the landscape.

You can then program character objects to “Move… On Path…”

Pathing is a method of manual navigation.

You create a path consisting of colours in a world.

You can then program objects to “Move… On Path…”

9.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

What happens when a character is given this code?

When the character bumps into a tree object it will move away from it quickly

When the character bumps into a tree object it will move towards it quickly

The character will avoid bumping in to the tree by moving away quickly

The character won't move twoards the tree