
2.1.2. Thinking Ahead
Authored by Richard Smith
Computers
12th Grade
Used 88+ times

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16 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of thinking ahead?
To make programs easy and intuitive for users to use.
selecting data from a larger pool to show only the relevant details to the object. It helps to reduce programming complexity and effort.
break down your project scope into manageable chunks.
observe and analyze phenomena, reactions, and feedback and then draw conclusions based on that input.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Define inputs.
Any data that is required to solve a problem, usually entered into the system by the user.
Hardware peripherals
The results that are passed back once the outputs have been processed and the problem solved.
Open source software
proprietary software
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Define outputs
The results that are passed back once the inputs have been processed and the problem solved.
Any data that is required to solve a problem, usually entered into the system by the user.
Hardware peripherals
Open source software
proprietary software
4.
MULTIPLE SELECT QUESTION
30 sec • 1 pt
What considerations do programmers need to make regarding inputs and outputs when thinking ahead?
Method of input/output (device used)
Data structures used
Data types used
Order of data
5.
MULTIPLE SELECT QUESTION
30 sec • 1 pt
Identify the inputs that are likely to be used in a book reservation system i.e. at a library.
Book details: name, author
ISBN
Borrower details: name, library card<br />number
Collection point
Book cost
6.
MULTIPLE SELECT QUESTION
30 sec • 1 pt
Identify the outputs that are likely to be used in a book reservation system i.e. at a library.
Expected waiting time
Confirmation
Availability at other libraries
Book cost
Borrower details: name, library card number
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What are preconditions?
Requirements which must be met before a program can be executed.
Requirements which must be met before a program can be designed.
Requirements which must be met before a program can be concieved.
Requirements which must be met before a program can be tested.
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