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Game Maker Lessons 1-3

Authored by Tamra Davis

Computers

10th - 12th Grade

Used 2+ times

Game Maker Lessons 1-3
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30 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Where you place objects and create a scene

event

transition

sprite

room

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Two-dimensional images (height and width only) used in games.

condition

event

object

sprite

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Game assets that can be programmed to have an interaction or event.

instance

object

sprite

room

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

When an object is placed in a room

compile

instance

sample

static

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

_____ objects can receive programming and provide interaction in the game, like a ball or a wall.

Oriented

Active

Sprite

Background

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Objects that do not interact with other objects, like clouds. They are just there to develop the scene.

oriented

sprites

active

background

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Objects that move around the screen

anticipated

static

animated

transition

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