
Game Maker Lessons 1-3
Authored by Tamra Davis
Computers
10th - 12th Grade
Used 2+ times

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30 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Where you place objects and create a scene
event
transition
sprite
room
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Two-dimensional images (height and width only) used in games.
condition
event
object
sprite
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Game assets that can be programmed to have an interaction or event.
instance
object
sprite
room
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
When an object is placed in a room
compile
instance
sample
static
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
_____ objects can receive programming and provide interaction in the game, like a ball or a wall.
Oriented
Active
Sprite
Background
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Objects that do not interact with other objects, like clouds. They are just there to develop the scene.
oriented
sprites
active
background
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Objects that move around the screen
anticipated
static
animated
transition
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