Expression

Code.org App Design/Game Creation Quiz

Quiz
•
Computers
•
6th - 8th Grade
•
Hard
Jennifer Chroniak
Used 6+ times
FREE Resource
20 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Any valid unit of code that resolves to a value.
All values in a programming language have this - such as a Number, Boolean, or String - that dictates how the computer will interpret it. For example 7+5 is interpreted differently from "7"+"5"
a program designed to run blocks of code or functions in response to specified events (e.g. a mouse click)
a function specified as part of an event listener; it is written by the programmer but called by the system as the result of an event trigger.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Callback Function
a function specified as part of an event listener; it is written by the programmer but called by the system as the result of an event trigger.
An action that causes something to happen.
a program designed to run blocks of code or functions in response to specified events (e.g. a mouse click)
a function specified as part of an event speaker; it is written by the programmer but called by the system as the result of an event speaker.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Data Type
a function specified as part of an event listener; it is written by the programmer but called by the system as the result of an event trigger.
All values in a programming language have this - such as a Number, Boolean, or String - that dictates how the computer will interpret it. For example 7+5 is interpreted differently from "7"+"5"
a program designed to run blocks of code or functions in response to specified events (e.g. a mouse click)
Any valid unit of code that resolves to a value.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Event-driven program
Any valid unit of code that resolves to a value.
a program designed to run blocks of code or functions in response to specified events (e.g. a mouse click)
A generic term for a type of programming statement (usually an if-statement) that uses a Boolean condition to determine whether or not to run a certain block of statements.
a program designed to run blocks of code or functions in response to specified sounds (e.g. a microphone)
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Event
a program designed to run blocks of code or functions in response to specified events (e.g. a mouse click)
An action that causes something to happen.
a command that can be set up to trigger a function when a particular type of event occurs on a particular UI element.
Any valid unit of code that resolves to a value.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Event listener
Any valid unit of code that resolves to a value.
a command that can be set up to trigger a function when a particular type of event occurs on a particular UI element.
An action that causes something to happen.
an event that listens to your every word
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
== (equal equal)
An action that causes something to happen.
is used to compare two values, and returns a Boolean (true/false).
The common programming structure that implements "conditional statements".
Can only be seen, used and updated by code within the same scope. Typically declared (created) inside a function -- includes function parameter variables.
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