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Code.org App Design/Game Creation Quiz

Authored by Jennifer Chroniak

Computers

6th - 8th Grade

Used 6+ times

Code.org App Design/Game Creation Quiz
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20 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Expression

Any valid unit of code that resolves to a value.

All values in a programming language have this - such as a Number, Boolean, or String - that dictates how the computer will interpret it. For example 7+5 is interpreted differently from "7"+"5"

a program designed to run blocks of code or functions in response to specified events (e.g. a mouse click)

a function specified as part of an event listener; it is written by the programmer but called by the system as the result of an event trigger.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Callback Function

a function specified as part of an event listener; it is written by the programmer but called by the system as the result of an event trigger.

An action that causes something to happen.

a program designed to run blocks of code or functions in response to specified events (e.g. a mouse click)

a function specified as part of an event speaker; it is written by the programmer but called by the system as the result of an event speaker.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Data Type

a function specified as part of an event listener; it is written by the programmer but called by the system as the result of an event trigger.

All values in a programming language have this - such as a Number, Boolean, or String - that dictates how the computer will interpret it. For example 7+5 is interpreted differently from "7"+"5"

a program designed to run blocks of code or functions in response to specified events (e.g. a mouse click)

Any valid unit of code that resolves to a value.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Event-driven program

Any valid unit of code that resolves to a value.

a program designed to run blocks of code or functions in response to specified events (e.g. a mouse click)

A generic term for a type of programming statement (usually an if-statement) that uses a Boolean condition to determine whether or not to run a certain block of statements.

a program designed to run blocks of code or functions in response to specified sounds (e.g. a microphone)

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Event

a program designed to run blocks of code or functions in response to specified events (e.g. a mouse click)

An action that causes something to happen.

a command that can be set up to trigger a function when a particular type of event occurs on a particular UI element.

Any valid unit of code that resolves to a value.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Event listener

Any valid unit of code that resolves to a value.

a command that can be set up to trigger a function when a particular type of event occurs on a particular UI element.

An action that causes something to happen.

an event that listens to your every word

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

== (equal equal)

An action that causes something to happen.

is used to compare two values, and returns a Boolean (true/false).

The common programming structure that implements "conditional statements".

Can only be seen, used and updated by code within the same scope. Typically declared (created) inside a function -- includes function parameter variables.

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