
Test 1 Human Computer Interaction (Section 2)
Authored by Juliana Mohamed
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University
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12 questions
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1.
MULTIPLE CHOICE QUESTION
2 mins • 1 pt
Human Computer Interaction is a multidisciplinary field of study focusing on the design of computer technology and in particular, the interaction between humans (the users) and _________________________________.
Engine
Machine
Computer
Application
2.
MULTIPLE CHOICE QUESTION
2 mins • 1 pt
Interaction between ______________________________ occurs at the user interface which includes both software and hardware.
easy to remember how to use
people and machine
user and computers
usable and safe systems
3.
MULTIPLE CHOICE QUESTION
2 mins • 1 pt
The goals of HCI is to produce ______________________________, as well as functional systems.
enjoyable to use
usable and safety systems
easy to remember how to use
put people first
4.
MULTIPLE CHOICE QUESTION
2 mins • 1 pt
HCI should always consider about what ____________________________, what physical abilities and limitations they may have, how their perceptual systems work, and what they find attractive and enjoyable when they use computers.
achieve efficient and safe interaction
user interaction
put people first
users aspect and needs
5.
MULTIPLE CHOICE QUESTION
2 mins • 1 pt
"During this time, HCI was mainly focused on creating systems that were easy-to-learn and easy-to-use. There were endless possibilities for personal computing, but desktop computers were not very usable tools at first."
The description above best described the waves from _____________________.
Wave 1 : Desktops and mental models (1980s - 1990s)
Wave 2: Collaboration & communication (1990s — early 2000s)
Wave 3: Self-expression, social change (mid 2000s — 2010s)
Wave 4: Millennium era (end of 2010s — 2050s)
6.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
During the era of self-expression, self-reflection, and social consciousness, value-driven design takes the lead in engaging communities and designing for sustainable change.
True
False
7.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
During desktop and mental model era, HCI draws increasingly from philosophy and ethics to provide rhetoric on the consequences of habit-forming technology, and the responsibility of their creators.
True
False
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