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Game Design: Boss Fight 2

Authored by Aaron Pavao

Computers, Other

9th - 12th Grade

Used 13+ times

Game Design: Boss Fight 2
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8 questions

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1.

FILL IN THE BLANKS QUESTION

1 min • 1 pt

What's the term for using iterative design to quickly go through multiple design-implement-test cycles?

(a)  

2.

FILL IN THE BLANKS QUESTION

1 min • 1 pt

What is the technical term for a single rule in game design?

(a)  

3.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

What is a game dynamic?

Multiple game mechanics working together

A rule in a game

Several rules in a game

A game mechanic that changes over the course of the game

4.

MULTIPLE SELECT QUESTION

1 min • 1 pt

Which of these are game mechanics?

do X

If X happens, do Y

If X is true, you can do Y

If X is true, do Y, otherwise do Z

5.

FILL IN THE BLANKS QUESTION

1 min • 1 pt

What is the term for the way the game is currently set up?

(a)  

6.

FILL IN THE BLANKS QUESTION

1 min • 1 pt

When we talk about randomness in a game, what are we really talking about?

(a)  

7.

MULTIPLE SELECT QUESTION

1 min • 1 pt

Which of these adds chance to a game?

Unexplored areas on the board

Rolling dice

Pulling tiles from a cup

Meaningful choices

Remembering a growing list of items

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