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ED810 Module 7 Discussion

Authored by Anna Thiessen

Professional Development

University

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ED810 Module 7 Discussion
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11 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In the article "The Intersection of Digital and Media Literacy" from Module 1, __________ is more about "enabling youth to participate in digital media in wise, safe, and ethical ways" (The Intersection of Digital and Media Literacy, n.d.).

Media Literacy

Digital Literacy

Digital Citizenship

Mobile Learning

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

From Module 1, according to Chapter 1 of the textbook (2015), which of the following is NOT a benefit of mobile learning? (McQuiggan et al., 2015, p. 6)

Personalized learning

On-the-go learning

Novel learning environments

Content specific apps

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

From Module 2, in Chapter 3 of the textbook (2015), one of the characteristics of mobile learning is that it is multimodal (McQuiggan et al., 2015, p. 55). What does this mean?

They support touch and movement in addition to audio and visual learning styles.

They appeal to students' interests through interesting visual effects.

They allow students' to access information and assignments in a more time-efficient way.

They allow teachers to maintain lines of communication with students outside of school.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

From Module 2, according to Chapter 3 of the textbook (2015), which of the following is NOT a type of educational app (McQuiggan et al., 2015. p. 59)?

Game

Organization

Utility

Reference

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

TRUE or FALSE: From Module 3, according to Chapter 5 of the textbook (2015), mobile learning can help encourage higher order thinking skills by reducing cognitive load, encouraging creativity, and developing communication and collaboration skills (McQuiggan et al., 2015, pp. 83-113).

True

False

6.

MULTIPLE SELECT QUESTION

45 sec • 1 pt

Check all that apply: Which of the following are levels on Ruben Puentedura's SAMR model of technology integration discussed in Module 3 (Common Sense Education, 2016)?

Modification

Substitution

Technological Knowledge

Augmentation

Redefinition

7.

FILL IN THE BLANK QUESTION

1 min • 1 pt

The Padagogy Wheel created by Allan Carrington which was examined in Module 3 is a "way of thinking about digital-age education that meshes together concerns about mobile app features, _______________________, motivation, cognitive development and _____________________________________" (Carrington, 2016).

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