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Game Design Terms: Part 1

Authored by Janice Bain

Computers

9th - 12th Grade

Used 55+ times

Game Design Terms: Part 1
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33 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A list that details key features or selling points of the game. (Usually on the back of the box)

Feature List

Selling Point List

Great Options List

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A process to generate ideas, usually done in a group.

Brainstorming

Thinking Space

Idea Corner

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A playable early version of the game or part of the game constructed by the designer.

Early phase

Partial completion

Prototype

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

The state of the game refers to the ...

Unbalanced game

Balance of the game

Balanced game

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

State of a game: the play is too easy, too hard or optimal

balanced

unbalanced

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

State of the game: there is a consistent challenge for the players

balanced

unbalanced

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

The rules of the game

Mechanics

Dynamics

System

Playtesting

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