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Character Rigging

Authored by Carl Lozada

Other

12th Grade

Used 41+ times

Character Rigging
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10 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A technique used in skeletal animation for representing a 3D character model using a series of interconnected digital bones.

Rigging

Scaling

Constraining

Kinematics

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

This is the process of binding a modeled surface to a skeleton.

UV Mapping

Inverse Kinematics

Creating Joints

Skinning

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

The _________ is the interface for your character, dictating how the character moves.

Joint

Rig

Constraint

Timeline

4.

FILL IN THE BLANK QUESTION

1 min • 1 pt

______________ connect objects so that they move together.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A _________ is basically a marker used to specify an object's position and attributes at a given point in time.

Timeframe

Spacing Frame

Keyframe

Scene Frame

6.

FILL IN THE BLANK QUESTION

1 min • 1 pt

It refers on how the child node, as it moves, effects all the parents' position and orientation values

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

After you create a skeleton, you bind it with the character’s surface so that the surfaces move with the skeleton during animation. The character’s surface after binding is called a ______.

Skin

Constraint

UV Map

Texture

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