
Unit 3: Intro to App Design (APCSP 22-23, Code.org)
Authored by S Wines
Computers
9th - 12th Grade
Used 852+ times

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About
This quiz focuses on introductory app design concepts within the context of AP Computer Science Principles, targeting high school students in grades 9-12. The content centers on fundamental programming concepts including event-driven programming, sequential programming, debugging, and the software development process. Students need to understand how user interactions trigger events in programs, trace through code execution to predict console outputs and visual changes, distinguish between different programming paradigms, and apply debugging strategies. The questions assess students' ability to analyze code snippets, predict program behavior, identify syntax errors, and comprehend key terminology such as algorithms, commands, bugs, inputs, and outputs. Students must also demonstrate understanding of the software development lifecycle phases and the importance of user testing and documentation in creating effective applications. Created by S. Wines, a Computers teacher in US who teaches grade 9-12. This comprehensive assessment supports instruction by providing multiple opportunities for students to demonstrate their understanding of core app design principles through varied question formats including code tracing, definition matching, and conceptual analysis. The quiz functions effectively as a unit review or formative assessment tool, allowing teachers to gauge student comprehension before moving to more advanced programming topics. It can be implemented as a pre-test to identify knowledge gaps, used during instruction for guided practice, or assigned as homework to reinforce classroom learning. The content aligns with AP Computer Science Principles standards, particularly those addressing algorithms and programming (AAP), computing systems (CSN), and the impact of computing (IOC), while building foundational skills essential for success in advanced computer science coursework.
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Student View
32 questions
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1.
MULTIPLE CHOICE QUESTION
45 sec • 1 pt
What will the console log say when this program is run? Assume the user clicks the button after 10 seconds of the program being run.
"Starting my program!"
"You clicked the button!"
"Ending my program!"
"Starting my program!"
"Ending my program!"
"You clicked the button!"
"You clicked the button!"
"Starting my program!"
"Ending my program!"
"You clicked the button!"
"Ending my program!"
"Starting my program!"
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
After the program is run, what will the text color of smallButton be?
red
blue
green
yellow
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is not one of the purposes of having potential users test a program or app?
To write the code for the program/app.
To see if there are any bugs in the program/app.
To get input on the design of the program/app.
To see how a user interacts with the app/program.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
If the user clicks the button, what color will "topButton" be when the program finishes running?
red
green
blue
orange
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
When this program is run, the user clicks "topButton" then "bottomButton" and then "topButton" again. What will be displayed in the console?
aaa
bbb
ccc
aaa
aaa
ccc
bbb
aaa
ccc
aaa
bbb
aaa
aaa
bbb
aaa
ccc
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which line of code is most likely to return an error?
1
2
3
4
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following describes "event-driven programming?"
Commands run one at a time in the order that they are written.
Commands run one at a time in response to user interactions or other events.
Commands all run at the same time when the user interacts with the app.
Commands all run whether or not the user interacts with the program.
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