Author's Purpose and Synthesis
Quiz
•
English
•
8th Grade
•
Easy
+22
Standards-aligned
Carmen Keeler
Used 2+ times
FREE Resource
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9 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
What is author Mackenzie Carro’s main
purpose in writing “How Animal Crossing
Conquered the World”?
to teach readers how to play Animal Crossing
to compare Animal Crossing to other simulation games
to explain the Animal Crossing craze and the effect the game had on people
to analyze why video games are popular
Tags
CCSS.RI.7.6
CCSS.RI.8.6
CCSS.RI.8.9
CCSS.RL.8.6
CCSS.RL.9-10.6
2.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
Which line best supports the answer you chose in question 1?
"For one thing, the game is easy."
"[Animal Crossing] will be remembered as a game that helped millions stay connected and uplifted during a very difficult time.
"Animal Crossing is not the first game to become popular in a difficult time."
"In the game, each player creates a village on their own island of talking animals."
Tags
CCSS.RI.7.1
CCSS.RI.8.1
CCSS.RI.8.8
CCSS.RL.8.1
CCSS.RL.9-10.1
3.
MULTIPLE SELECT QUESTION
1 min • 1 pt
Carro describes Animal Crossing as "gentle". She supports this idea by __________? Select two.
including a quote from an Animal Crossing player about how the game is "peaceful."
explaining that Animal Crossing is social.
providing stats about how many people have purchased Animal Crossing.
explaining that the sounds and graphics of Animal Crossing are soothing.
Tags
CCSS.RI.7.1
CCSS.RI.8.1
CCSS.RI.8.8
CCSS.RL.7.1
CCSS.RL.8.1
4.
MULTIPLE CHOICE QUESTION
30 sec • Ungraded
Have you ever played Animal Crossing?
Yes
No
I have never heard of it!
5.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
Consider the section "An Instant Hit" in the article "A Sweet Treat In a Tough Time." The author included this section to help the reader understand
why people like board games.
why Candy Land became so popular when it first came out.
why polio is so contagious.
why Candy Land is popular today.
Tags
CCSS.RI.5.5
CCSS.RI.6.5
CCSS.RI.7.5
CCSS.RI.8.5
CCSS.RI.9-10.5
6.
MULTIPLE CHOICE QUESTION
2 mins • 1 pt
On page 29, author Talia Cowen writes "They could visit a world where the worst thing that could happen was to get stuck in the Molasses Swamp for a turn or two." What was the author's purpose in including this quote?
to show that Candy Land provided an escape and helped players take their minds off the difficulties in their lives.
to show that Candy Land was a boring game.
to show that Candy Land was a dangerous game.
to show that Candy Land was messy.
Tags
CCSS.RL.2.6
CCSS.RL.8.3
7.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
Which statement can be supported by information in BOTH articles?
Animal Crossing was a popular game during the Covid-19 outbreak.
Playing video games can make us feel better.
Playing games can help people cope during difficult times.
Polio had a major impact on America in the 1900s.
Tags
CCSS.RI. 9-10.7
CCSS.RI.7.7
CCSS.RI.8.7
CCSS.RL.8.5
CCSS.RL.8.7
8.
OPEN ENDED QUESTION
3 mins • Ungraded
How is Candy Land's aesthetic (design) similar to that of Animal Crossing?
Evaluate responses using AI:
OFF
Tags
CCSS.RI. 9-10.7
CCSS.RI.8.7
CCSS.RL.7.7
CCSS.RL.8.5
CCSS.RL.8.7
9.
OPEN ENDED QUESTION
5 mins • Ungraded
On page 27, Carro quotes Angelina on Animal Crossing: "I think for a lot of people it's a means of escape. They want to get away from the bad parts of the world right now."
What line or lines in Talia Cowen's article express a similar idea about Candy Land?
Evaluate responses using AI:
OFF
Tags
CCSS.RI.7.7
CCSS.RI.8.7
CCSS.RL.8.5
CCSS.RL.8.7
CCSS.RL.9-10.7
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