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CS Discoveries Unit 3-Lesson 7

Authored by Beth Kussro

Computers

6th - 8th Grade

Used 3+ times

CS Discoveries Unit 3-Lesson 7
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8 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

An OBJECT is.....

something with a shape.

a variable x which changes over time.

a variable name to control the shape and all its aspects.

something standing still.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A SPRITE is.......

a kind of pop.

a circle with information.

a triangle that turns.

a rectangle with properties.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

PROPERTIES are....

variables that are attached to a Sprite.

variables that are attached to a property.

boundaries in the program.

connections to a Sprite.

4.

FILL IN THE BLANK QUESTION

1 min • 1 pt

_____notation is the way the sprites properties are used in game lab by connecting the sprite and property with a ____.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What problem does a Sprite solve?

Tells the computer what to do next.

It puts the important stuff first.

It organizes a lot of information.

They set up the variables action.

6.

MULTIPLE SELECT QUESTION

45 sec • 1 pt

Two of these hold information that their program needs to run.

Notation

Sprites

Variables

Properties

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A Sprite is a type of data called an.....

object

variable

property

image

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