AP Computer Science Principles Unit 4 Review
Quiz
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Computers
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9th - 12th Grade
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Practice Problem
•
Medium
Kathleen Rieger
Used 104+ times
FREE Resource
About this resource
This quiz comprehensively covers fundamental concepts from AP Computer Science Principles, specifically focusing on programming languages, algorithms, data representation, and software engineering practices. The content aligns with grade 11-12 level complexity, requiring students to analyze programming concepts, evaluate algorithmic thinking, and understand digital data processing. Students need strong foundational knowledge in programming syntax differences between text-based and block-based languages, procedure analysis and debugging, RGB color channel manipulation in digital images, string replacement algorithms using temporary variables, Boolean logic evaluation with compound expressions, and data compression techniques. The questions assess critical thinking skills in computational problem-solving, requiring students to trace through algorithms, predict outcomes of code modifications, and evaluate the practical implications of programming decisions. Created by Kathleen Rieger, a Computers teacher in the US who teaches grades 9-12. This quiz serves as an excellent formative assessment tool for students preparing for the AP Computer Science Principles exam, particularly for Unit 4 content covering programming fundamentals and data representation. Teachers can effectively use this quiz as a review session before major assessments, assign it as homework to reinforce classroom learning, or implement it as a warm-up activity to activate prior knowledge before introducing advanced topics. The varied question formats, including multiple choice and select-all-that-apply questions, provide comprehensive practice with AP exam-style problems while helping students identify areas needing additional review. This assessment aligns with AP Computer Science Principles learning objectives including CSN-1.A (data representation), AAP-1.D (programming languages), AAP-3.E (debugging), and IOC-1.F (program documentation), supporting both individual practice and collaborative learning environments.
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is an advantage that text-based programming languages (e.g., Processing) have over block-based programming languages (e.g., Scratch)?
Text-based programming languages allow programmers to write programs in English and other natural languages.
Text-based programming languages do not require the programmer to worry about syntax, capitalization, or punctuation.
Programs written in text-based programming languages do not require debugging.
Text-based programming languages offer programmers more detailed control over lower-level functionality when writing a program.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Consider the above procedure. Which of the following best describes the behavior of the find procedure?
Displays the position of the first occurrence of target in list
Displays the positions of all occurrences of target in list
Displays the position of the last occurrence of target in list
Displays each item in list that is equal to target
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Consider the following algorithm for manipulating the individual pixels of a digital, RGB image of a panda bear surrounded by dense, green jungle foliage.
Algorithm: For each pixel, swap the values in the green and blue channels, leaving the red channel alone.
Which of the following best describes the resulting image?
The panda’s fur will appear red and black.
The foliage will appear green, but the panda’s fur will appear blue and black.
The panda’s fur will appear black and white, but the foliage will appear to be tinted blue.
The resulting image will look identical to the original, unmodified image.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The resulting image will be a grayscale version of the original image.
The overall brightness of all pixels in the resulting image will be darkened.
The resulting image will be completely white.
All of the colors of the resulting image will be inverted, like a negative, of the
original image.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
A programmer complete the user manual for a video game she has developed and realizes she has reversed the roles of “goats” and “sheep” throughout the text. Consider the programmer’s goal of changing all occurrences of “goats” to “sheep” and all occurrences of “sheep” to “goat.” The programmer will use the fact that the word, “foxes” does not appear anywhere in the original text. Which of the following algorithms can be used to accomplish this?
First, change all occurrences of “goat” to “sheep” and then change all occurrences of “sheep” to “goat”
First, change all occurrences of “goat” to “sheep,” then change all occurrences of “sheep” to “foxes” and then change all occurrences of “foxes” to “goats”
First, change all occurrences of “goat” to “foxes,” then change all occurrences of “sheep” to “goat” and then change all occurrences of “foxes” to “sheep”
First, change all occurrences of “goat” to “foxes,” then change all occurrences of “foxes” to “sheep” and then change all occurrences of “sheep” to “goats”
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In order to be inducted into a school’s National Honor Society (NHS), they must meet certain criteria for their GPA, serviceHours and grade. The expression below indicates whether a student has been accepted as a member of the NHS.
(GPA = 3.65) AND (serviceHours = 30) AND (NOT grade = 9)
Which of the following values would indicate a student that would be accepted into NHS?
GPA = 3.85, serviceHours = 45, grade = 9
GPA = 3.50, serviceHours = 100, grade = 10
GPA = 4.00, serviceHours = 15, grade = 11
GPA = 3.65, serviceHours = 30, grade = 12
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is true about program documentation?
Program documentation is only needed for programs in development; it is not needed after a program is completed.
Program documentation is useful when programmers collaborate but not when a programmer works individually on a project.
Program documentation is useful during initial program development and also when modifications are made to existing programs.
Program documentation should not be changed after it is first written.
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