
Appendix 2
Authored by Sophia Gorelik
Arts
Professional Development
Used 9+ times

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20 questions
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1.
MULTIPLE CHOICE QUESTION
20 sec • 1 pt
An elevator pitch gets its name from the length of time that people have to present their ideas –
time you spend searching for the right button to press in an elevator.
time you’d spend with someone in an elevator before one of you gets out.
2.
MULTIPLE CHOICE QUESTION
10 sec • 1 pt
Feature List is list that details key features or selling points of the game.
True
False
3.
MULTIPLE CHOICE QUESTION
10 sec • 1 pt
Brainstorming is...
a process to generate ideas, usually done in a group
an idea that our mind can be controlled by certain mental techniques
4.
MULTIPLE CHOICE QUESTION
10 sec • 1 pt
Prototype is constructed by the designer to assist in understanding and enhancing the player experience.
True
False
5.
MULTIPLE CHOICE QUESTION
10 sec • 1 pt
A prototype done with software is called...
physical prototype
digital prototype
electronic prototype
eclectic prototype
6.
MULTIPLE CHOICE QUESTION
20 sec • 1 pt
Prototype done with materials as a tabletop game is called...
chemical prototype
electronic prototype
physical prototype
valuable prototype
7.
MULTIPLE CHOICE QUESTION
5 sec • 1 pt
Balance is a term used to describe the state of a game’s systems as either “balanced” or “unbalanced.”
True
False
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