GDevelop Concepts

GDevelop Concepts

9th - 12th Grade

9 Qs

quiz-placeholder

Similar activities

ANIMASI 3D

ANIMASI 3D

11th Grade

10 Qs

Animation Quiz

Animation Quiz

10th Grade

8 Qs

Blender Modeling

Blender Modeling

9th - 12th Grade

8 Qs

3D pre-quiz

3D pre-quiz

9th - 12th Grade

10 Qs

C# - Unity Quiz

C# - Unity Quiz

6th - 9th Grade

13 Qs

Unity Semester Quiz

Unity Semester Quiz

7th - 10th Grade

10 Qs

BabylonJS Vectors, Lights and Primitives

BabylonJS Vectors, Lights and Primitives

9th - 12th Grade

10 Qs

Database Fundamentals

Database Fundamentals

KG - University

10 Qs

GDevelop Concepts

GDevelop Concepts

Assessment

Quiz

Computers

9th - 12th Grade

Medium

Created by

Tim Helland

Used 19+ times

FREE Resource

9 questions

Show all answers

1.

FILL IN THE BLANK QUESTION

1 min • 1 pt

Sprite, Tiled Sprite and Text are examples of a(n) _______ in GDevelop.

2.

FILL IN THE BLANK QUESTION

1 min • 1 pt

Each level of a game would often be represented by its own _____ in a GDevelop game.

3.

FILL IN THE BLANK QUESTION

1 min • 1 pt

A ______ is used to store values or text in a game.

4.

FILL IN THE BLANK QUESTION

1 min • 1 pt

Objects with a higher _-_____ will appear in front of other objects in the same layer.

5.

FILL IN THE BLANK QUESTION

1 min • 1 pt

A single copy of an object that appears in a scene is called a(n) ________.

6.

FILL IN THE BLANK QUESTION

1 min • 1 pt

When you create a(n) ________ in GDevelop, you will usually add both a condition and an action.

7.

FILL IN THE BLANK QUESTION

1 min • 1 pt

Global, scene and object are the three types of ___________ in GDevelop.

8.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Width is measured in the same direction as the __ axis.

x

y

z

origin

9.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Height is measured in the same direction as the __ axis.

x

y

z

origin