
12 Principles of Animation
Authored by Gábor Dévai
Other
9th - 12th Grade
Used 1+ times

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19 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Corresponds to what would be called charisma in an actor. A character who is not necessarily sympathetic – villains or monsters can also fall under this principle – the important thing is that the viewer feels the character is real and interesting
2.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
Most actions follow a slightly circular path. This is especially true of the human figure and the action of animals. Give animation a more natural action and better flow. Examples are a pendulum swinging, arm movement, head turns and even eye movements.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
This principle describes an action that remains true to reality, just presenting it in a wilder, more extreme form
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
This action adds to and enriches the main action and adds more dimension to the character animation, supplementing and/or re-enforcing the main action.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
This principle means taking into account forms in three-dimensional space, or giving them volume and weight. The animator needs to be a skilled artist and has to understand the basics of 3D shapes, anatomy, weight, balance, light and shadow, etc
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
This principle makes objects appear to obey the laws of physics; for instance, an object's weight determines how it reacts to an action, like a push. Critical for establishing a character's mood, emotion, and reaction.
7.
MULTIPLE SELECT QUESTION
20 sec • 1 pt
Solid drawing is about using....
time
volume
balance
weight
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