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การเขียนโปรแกรมเชิงวัตถุ

Authored by Alex Zaldivar

Computers

University

Used 120+ times

การเขียนโปรแกรมเชิงวัตถุ
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9 questions

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1.

MULTIPLE SELECT QUESTION

45 sec • 1 pt

Real-world objects contain ___ and ___.

state

behavior

attributes

methods

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A software object's state is stored in ___.

encapsulation

inheritance

polymorphism

fields

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A software object's behavior is exposed through ___.

methods

encapsulation

abstraction

inheritance

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Hiding internal data from the outside world, and accessing it only through publicly exposed methods is known as data ___.

inheritance

polymorphism

abstraction

encapsulation

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A blueprint for a software object is called a ___.

object

program

API

class

6.

MULTIPLE SELECT QUESTION

45 sec • 1 pt

Common behavior can be defined in a ___ and inherited into a ___ using the ___ keyword.

class

subclass

superclass

extends

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A collection of methods with no implementation is called an ___.

block code

comment

interface

blue print

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