
การเขียนโปรแกรมเชิงวัตถุ
Authored by Alex Zaldivar
Computers
University
Used 120+ times

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9 questions
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1.
MULTIPLE SELECT QUESTION
45 sec • 1 pt
Real-world objects contain ___ and ___.
state
behavior
attributes
methods
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
A software object's state is stored in ___.
encapsulation
inheritance
polymorphism
fields
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
A software object's behavior is exposed through ___.
methods
encapsulation
abstraction
inheritance
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Hiding internal data from the outside world, and accessing it only through publicly exposed methods is known as data ___.
inheritance
polymorphism
abstraction
encapsulation
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
A blueprint for a software object is called a ___.
object
program
API
class
6.
MULTIPLE SELECT QUESTION
45 sec • 1 pt
Common behavior can be defined in a ___ and inherited into a ___ using the ___ keyword.
class
subclass
superclass
extends
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
A collection of methods with no implementation is called an ___.
block code
comment
interface
blue print
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