ED810 Module 7 Discussion

ED810 Module 7 Discussion

University

11 Qs

quiz-placeholder

Similar activities

C Wrapup Quiz Deutsch

C Wrapup Quiz Deutsch

University

12 Qs

Data Warehouse - Foundations

Data Warehouse - Foundations

University

10 Qs

Robotics Prelim

Robotics Prelim

University

15 Qs

AB1401 Case Study: Facebook

AB1401 Case Study: Facebook

University

12 Qs

¿Cuánto sabes sobre la tecnología que cambia al mundo?

¿Cuánto sabes sobre la tecnología que cambia al mundo?

University

10 Qs

teknologi media

teknologi media

University

10 Qs

Vocabulary Quiz - Computer - 01

Vocabulary Quiz - Computer - 01

12th Grade - University

10 Qs

Decrypt it! Level 1

Decrypt it! Level 1

University

10 Qs

ED810 Module 7 Discussion

ED810 Module 7 Discussion

Assessment

Quiz

Computers

University

Hard

Created by

Debbie Shaffer

FREE Resource

AI

Enhance your content in a minute

Add similar questions
Adjust reading levels
Convert to real-world scenario
Translate activity
More...

11 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

In Chapter 4 of Mobile Learning: A Handbook for Developers, Educators and Learners (McQuiggan, 2015) within the SAMR framework of integrating technology to transform and enhance lessons, which two ideas represent the transformation of lessons?

Redefinition and Augmentation

Substitution and Modification

Augmentation and Substitution

Redefinition and Modification

2.

FILL IN THE BLANK QUESTION

2 mins • 1 pt

Within Bloom's Taxonomy, for students to justify a stand or decision is the _________ level of learning.

3.

MULTIPLE SELECT QUESTION

2 mins • 1 pt

According to the article 10 Pros and Cons of a Flipped Classroom (Acedo, 2015) what are some of the benefits of a flipped classroom? Check all that apply.

Promotes student-centered learning and collaboration.

Allows students more time to access devises.

Parents have the ability to see what their child is learning.

Lessons and content are more accessible.

Teachers no longer have interaction with students in the classroom.

4.

MULTIPLE SELECT QUESTION

2 mins • 1 pt

True/False

According to Chapter 16 (McQuiggan, 2015) mobile learning is not about novelty or cool apps, but rather redefining pedagogy to capitalize on the affordances of mobile devices to empower students.

True

False

5.

MULTIPLE SELECT QUESTION

2 mins • 1 pt

According to Chapter 2, Figure 2.2 (McQuiggan, 2015) there are seven key takeaways for mobile learning, which are principles of student learning. Which one is NOT a principal listed in the textbook?

Acknowledge the bottleneck between sensory and working memory.

Be aware of limitations of working memory.

Appeal to and/or generate interest.

Engaging activities facilitate learning.

6.

MULTIPLE SELECT QUESTION

2 mins • 1 pt

Accordingly to the article, Digital Citizenship for Educational Change (Ribble, 2012) there are nine digital citizenships that need to be addressed with students. Which of the following is NOT one of the nine?

Digital technology

Digital Health and Wellness

Digital Access

Digital Commerce

Digital Security

7.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

True/False

From the blog, How can Technology Enhance Creativity?, Games have incessantly proven to be one of the best ways of promoting co-operation and creativity. (Saxena, S. 2015)

True

False

Create a free account and access millions of resources

Create resources

Host any resource

Get auto-graded reports

Google

Continue with Google

Email

Continue with Email

Classlink

Continue with Classlink

Clever

Continue with Clever

or continue with

Microsoft

Microsoft

Apple

Apple

Others

Others

Already have an account?