Software Process
Quiz
•
Computers
•
University
•
Easy
Stenly Pungus
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9 questions
Show all answers
1.
MULTIPLE SELECT QUESTION
45 sec • 1 pt
A Process:
Prosess:
Activities /Aktifitas
Actions / Aksi
Tasks / Tugas
Home works / Pekerjaan Rumah
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
A Process is not a rigid prescription for how to build computer software.
Sebuah proses adalah bukan sebuah resep yang kaku untuk membangun perangkat lunak komputer.
False
True
3.
MULTIPLE SELECT QUESTION
45 sec • 1 pt
Generic processes framework.
Kerangka kerja proses generik
Communication
Planning
Modelling
Construction
Deployment
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
A Stakeholder is someone who has responsible for the failure of the software project.
Pemegang saham ialah seseorang yang bertanggung jawab dalam kegagalan proyek perangkat lunak
False
True
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
A Stakeholder is anyone who has stake for the success of the software project.
Pemegang saham adalah siapa saja yang terlibat dalam kesuksesan dari proyek perangkat lunak
False
True
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Umbrella activities are applied throughout a software project and help a software team manage and control progress, quality, change, and risk.
Payung aktifitas -aktifitas diterapkan melalui proyek perangkat lunak dan membantu tim perangkat lunak mengolah dan mengontrol kemajuan, kualitas, perubahan dan resiko.
False
True
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Software process should be agile and adaptable to the problem, to the project and to the team, and to the organizational culture.
Proses perangkat lunak mesti lincah dan dapat beradaptasi dengan masalah, proyek dan tim, dan budaya organisasi
False
True
8.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Process in SE refers to:
Proses dalam rekayasa perangkat lunak mengacu ke :
The foundation for software engineering / Dasar dari rekayasa perangkat lunak
the technical how-to’s for building software / Teknikal bagaimana membangun perangkat lunak
support for the process and the methods / mendukung process dan metode
9.
MULTIPLE SELECT QUESTION
45 sec • 1 pt
The essence of Software Engineering Practice:
Intisari dari praktek rekayasa perangkat lunak:
Understand the Problem / Memahami masalh
Plan a solution / Siapkan solusi
Carry out the plan / Jalankan rencana (Pengkodean)
Examine the result for accuracy / Uji hasil menjamin kualitas produk
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