
YGADL
Authored by Sandra Garcia
Science
Professional Development
Used 2+ times

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5 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is Game-based learning (GBL) considered effective?
It could exhaust the learners
It promotes fun while developing critical thinking and problem solving skills.
It is always aligned with the learning goals of the classroom.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Online interactive educational games are ALWAYS beneficial to the learners.
TRUE
FALSE
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Online interactive educational tools can achieve the learning objectives of the lesson ALL THE TIME.
TRUE
FALSE
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following could best avoid misuse of online interactive educational games?
Align the learning goals of the games to the learning objectives of the lesson.
Design the educational tools according to the interest of the learners.
Spend longer time span in educational games for mastery of the lesson.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Game-based learning can be beneficial for both teachers and learners.
TRUE
FALSE
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