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HCI-Usable things Psychology

Authored by Khang Mai

Education, Design

University

Used 3+ times

HCI-Usable things Psychology
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19 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

When simple things need pictures, labels, or instructions, the design has .....

succeeded

failed

completed

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

the range of possible (physical) actions by a user on an artefact are

Affordances

Efforts

Real affordances

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

..... are the actions a user thinks to be possible

Real Affordances

Hidden Affordances

Perceived Affordances

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Perceived affordances may be correct or incorrect

True

False

5.

MULTIPLE SELECT QUESTION

30 sec • 1 pt

What are signifiers?

signs indicating what you can do

to make sure the affordances are clear

pictures, labels, instructions

functions the product provides

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

Good affordances

Bad affordances

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

"when you see a button, you want to push it."

Strong affordances

Weak affordances

Singifiers

None of above

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